Alexandra Trolley writes: "Explore the planet as a small gnome in larger-than-life magical lands. Your fantastical journey through Samorost 3+ begins now."
Sallvation - I’m not really much for puzzle games, mostly because I’m too stupid for them … well okay, that is the way I summarize the situation, but in most cases I’m either too lazy to think or I get stuck and get irritated really fast and when I’m annoyed I’m very prone to just opening a walkthrough and cheating. No regrets. Well, despite that, I still enjoy a good puzzle here and there, especially when I’m “in the mood” to actually solve it by myself, despite the lack of patience, be it in this specific genre of games or in another one, subtly sneaking inside, trying to lure you in.
i love their games..so much passion puted inside.. I dont play most point and click games anymore but come back to these ones..so much charm and gameplay is solid..especially Machinarium and Botanicula..still need to try Chuchel one day
AVclub: "Special Topics In Gameology explores a specific corner of the gaming world in a miniseries of articles. In this special end-of-year edition, we’re examining some of our favorite unsung odds and ends from the games of 2016. In this installment, Matt Gerardi praises the incredible sounds of Samorost 3."
AppUnwrapper writes: "I confess, it took me a little while to warm up to Amanita Design's Samorost 3. It's by far one of the most gorgeous games I've ever played, but for the first half hour or so I was frustrated due to poor signage."