"Did you play F.E.A.R.? No, the Xbox 360 and PS3 versions don't count, and neither does stuff like Perseus Mandate or F.E.A.R. Files. I'm talking about the original F.E.A.R. for PC, created by Monolith Productions -- not the ports and expansions farmed out to different developers. F.E.A.R. was a flawed-yet-snazzy horror first-person shooter that, despite repetitive enemies and environments, completely nailed the actual feel of combat and gunplay. Now that Monolith's wrapping up FEAR 2: Project Origin (Monolith snagged the F.E.A.R. name back from Vivendi after the Activision-Blizzard merger), here's a quick list of the ways this game's already better than the first -- and why it shouldn't be overlooked this time around."