Moonbreaker looks to capture every element of the tabletop strategy game, from the deep lore to the turn-based action and even painting miniatures.
A new Moonbreaker update has arrived, bringing a mysterious new Cholek map to explore, as well as quality-of-life improvements and more.
"Our first content patch "Zax's Story" (EA1.1) is releasing tomorrow, October 27. It will feature a ton of community driven changes to gameplay, but most importantly we have completely overhauled the business model to remove Pulsars, Boosters, and Blanks.
A major part of the Early Access process is taking community feedback on board and making some big and exciting changes. We’ve been reading and evaluating everything you’ve suggested on our Discord and Nolt board – which already helped to guide our decision to remove Cargo Run Contracts from Moonbreaker – and have been diligently reviewing every area of the game. Based on your ongoing feedback, we are re-aligning to make Moonbreaker better reflect our Early Access goals."
Moonbreaker is the pineapple on gaming’s pizza. You may be skeptical at first but once you try it, you’ll find it hard to go back.
That article description single handedly pissing off every Italian on the planet.
Pick another metaphor.
I’m willing to give a chance on anything xcom like and this looks dope.