CG writes: Here is a look at the PC version of Marvel’s Spider-Man Remastered gameplay with the PC running in 4K (dynamic resolution off) RTX ON using Max Very High settings where available. Without DLSS the game hovers around the 40 fps mark with an RTX 3090, but with DLSS set to quality, can mostly maintain 60 fps. For some sort of comparison, we have included the PS4 Pro version video using upscaled 4K at 30 fps.
A Marvel's Spider-Man Remastered multiplayer mod is in development by the community, and there's even early gameplay footage.
Insomniac Games' 2018 web-swinging adventure, Marvel's Spider-Man, has generated almost 4 billion US Dollars in revenue during its first year.
For those spreading lies here about Marvel making the most out of the deal...
The rate has tiers. 9% to 18% physical and 19% to 26% digital for the first 7 mil. So even if it's 26% for all versions it's not that much. Considering all platform holders charge 30%. And just like 30% is how much Sony is getting from call of duty.
Now let's think about how much money Microsoft is making off Indiana Jones on PS5 and steam since there is a platform cut of 30% plus the disney cut...ouch. 😏
Can someone explain me the math here. 20 million copies x $60 = $1.2 billion max (assuming every copy was sold at $60 which it possibly couldn't).
Even Gta5/RDR2 didn't generate this much revenue in their first year even though they sold much more. Something is off here with this revenue calculation.
Rocket League's Halloween Event, Haunted Hallows, makes a return with a Marvel's Spider-Man makeover, returning modes, and a new map.
why the ps4 pro version? include the ps5 version you will find it looks absolutely incredible seems strange to use the ps4 pro version? RTX 3090 £1200 at least in most places. this article reeks of making spiderman look as best possible on pc
You need a 2.5k pc to play at the highest settings with the highest ray tracing. Even then, the differences are minimal to the ps5 version.
Maybe they never had a PS5 version to hand:)
Regardless, this is a decent port which has been getting performance patches and has many options for PC players to enjoy it.
PS5 is a very power console. ppl tend to forget. A console is made with a budget and power draw in mind.
With a PC, you can build and use has much power as poss. But with cost.
Heck imagine if the PS5 had better RT performance with DLSS.
That's great but the game was still built for last-gen console tech. No amount of frames, resolution or 5090's will help that. Using PS4 Pro is an interesting choice considering PS5's are out and already does a great job of boosting frames & res. Nice to see PC gamers getting the game tho. My biggest intrigue with PC is what mods will surface.