NoobFeed Editor Azfar Rayan writes - Despite having an interesting theme, Stray fails to be a good game. It's fun, particularly during the exploration periods when you can observe the neon-lit world through the eyes of a cat and scale skyscrapers and other seemingly unreachable locations. It falls flat when it tries to use exciting action to excuse the fact that it is a video game; the fighting is as uninspiring as it is pointless. It may be brief, but there is no compelling reason for it to be expanded upon.
All the wholesome charm of an indie game, but with bigger teams and bigger budgets.
"Stray won’t challenge you, frustrate you, or take up too much of your time. Perhaps that’s why we enjoyed it so much. It plays like an open-world point-and-click paired with largely on-rails action sequences. Some minor gripes and expected disparities between the Switch port and versions elsewhere aside, as we sauntered around its post-apocalyptic environments on all fours, Stray did an impeccable job of making us want to talk to everyone and explore everything it had to offer – and we had an appetite for more once it was all over. To us, that’s the mark of a compelling adventure." - Nile Bowie | NintendoLife
Stray is getting a special Nintendo Switch physical release which includes an extra bonus, and pre-orders are now open.
Majority of opinions and reviewers on Stray would disagree about this opinion on this new IP. From the article though:
*Despite having an interesting theme, Stray fails to be a good game.*
Why say that without really saying what didn't come together. Then, SAY all this:
*In addition to its charming visual touch, the place's ambiance is enticing, the plot is compelling, and the characters are interesting in their unique ways; nonetheless, the elements do not come together very well. Stray has admirable intentions, and placing oneself in a cat’s paws is an engaging way to think about things. It's fun, particularly during the exploration periods when you can observe the neon-lit world through the eyes of a cat and scale skyscrapers and other seemingly unreachable locations.*
Then says:
*It falls flat when it tries to use exciting action to excuse the fact that it is a video game.*
Ummm.... It IS a videogame. What else would it be? A real cat in a real cyber city?
The other thing that doesn't make sense to me is when the article writer expects a *CAT* to have an emotional response to the story of the robot. It's a *CAT*. You, *THE PLAYER* are to have a response. Not the cat.
Lastly, replay is based on enjoyment. For over 40 years, I've played videogames. Although I like random based games where enemies, weapons and locations change to create endless replayability( something VR needs as well) and the same with what you get in multiplayer against an opponent. Many, MANY, of the games I played were linear. Same objects, same locations, same enemies and characters. From Mega Man to Contra to Ninja Gaiden, Turtles, Sonic, Mario, Streets of Rage, etc etc etc. I had no problem playing those games again and again and again. I still fire those games up and play them to this day.
Yes. The game has to be fun to go back to it. Long games, short games, linear games, random games, multiplayer games. But he says Stray is fun and the plot compelling. No game is perfect. Well, Gunstar Heroes is. Lol. But he's saying this game deserves a 5/10. Even if "noob feed" was a highly respected site with good reviewers. 5/10? When the majority are giving 8s and 9s? I didn't read enough reasons to see their score.
Oh look, it's "that" guy.
Just some key points.
"It's fun", yet it, "fails to be a good game", huh?
"It falls flat when it tries to use exciting action to excuse the fact that it is a video game"
What does that even mean, its not trying to be anything other than a video game.
"the fighting is as uninspiring as it is pointless"
Imagine that folks this puzzle solving exploration game where you play as a cat doesn't have deep fighting mechanics on par with the likes of Street Fighter and Mortal Kombat, just what were these developers thinking?
Seriously are they handing out game "journalism" jobs hidden in boxes of cereal now?
There's definitely something that's "uninspiring" and "pointless" here but its not the game.
This reviewer needs to stick to "Bumpies Party" on the Wii U
The technical part of this review is lacking there is nothing substantial about the mechanics. It's just an opinion essay with a number attached to it. Well Done for not being helpful.