310°

PSVR 2 Will Use Tobii Eye Tracking, Company Confirms

Confirmed: PSVR 2 will use eye tracking from Tobii.

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uploadvr.com
SullysCigar662d ago

I remember hearing that they were having dealings with Tobii, but it's awesome to get confirmation.

I think many gamers that have less experience with VR won't necessarily understand the impact eye tracking will bring. This is a huge moment for VR and a literal game changer. Arguably more so than the move from HDD to SSD.

Excited to see it in action!

crazyCoconuts662d ago

my hope is that i don't notice it. My fear is that, like logically you would think when you look somewhere there will some lag before movement is detected and the next frame can be rendered with the new "center", so I'm really hoping it's so fast I don't notice it

EvertonFC662d ago

Agreed but I kinda think it'll be no different than someone who should where glasses but doesn't if you know what I mean ?

crazyCoconuts662d ago

@Everton, i think if it were too slow it could be distracting... like you look somewhere and it's a little fuzzy and then all of a sudden becomes sharper. Like texture loading issues in some games. I'm thinking if it were bad, it wouldn't be making it this far in the development process so i'm optimistic that it'll be good

RauLeCreuset662d ago

"I think many gamers that have less experience with VR won't necessarily understand the impact eye tracking will bring."

Agreed. Someone complained in the last PSVR article that Sony prioritized eye tracking over being wireless. I would take eye tracking and the PSVR1 wire setup over a wireless PSVR2 if forced to choose.

HICK662d ago

Ya it's those people who talk and don't know enough of why wired is going to be best for now for Sony to guarantee stable experience for all users regardless of environment

ClayRules2012662d ago

A game changer it is. And I think you’re right when you said “I think many gamers that have less experience with VR won’t necessarily understand the impact eye tracking will bring”
For real, this isn’t just a small thing.

Not only is it exciting to hear about, but knowing impressions will come out in the distant future about it, getting us prepared ourselves…that’s thrilling.

Reminds me of the DualSense controller. Many praised it, with its “Haptic Feedback” before release, and many (just haters and those who hadn’t touched the thing) said “It’s just another cheap gimmick inside of a gaming controller” yet as many expressed in their hands on time “You have to experience these games, with the controller in your hand to fully understand and comprehend how it changes, enhances and puts you there, deeper into the gaming world, in the experience all the more. And they weren’t lying. DualSense controller is better than I couldn’t ever imagined!

I’m ready to see more of this VR Sony’s hard at work on!

rlow1662d ago

Checked out the company and they have a 20 year track record in eye tracking. Everything from games to cars, smart move on Sonys part.

Babadook7662d ago

Thats cool. Although I have no idea what they needed eye tracking for back then, it could be huge for VR games.

rlow1662d ago (Edited 662d ago )

I’d have to check more into it but as I recall back in 2000-2002 timeframe I’m pretty sure eye scanning was becoming a thing for security. Also, a lot of experiments with controlling your computer with your eyes for the handicap. I’ll have to read up on it when I get the chance.

SoonDeadByOldAge662d ago

@ rlow1:There is a big difference between eye scanning and eye tracking. Eye scanning is a security feature for identification and eye tracking follow your eyes so the picture shown follows what you are looking at.

rlow1661d ago (Edited 661d ago )

@SoonDeadByOldAge
I was speculating without diving deeper on their website. That said, a lot of companies start in one thing and end up in something different but similar or a completely different venture.
Just look at Nintendo, they started out making playing cards. Just saying one can lead into the other. But again I’ll read up on their history. Have a great weekend.

Chittlins662d ago

I believe they had quite a bit to do with fatigue monitoring for long haul freight drivers.

Azurite662d ago

It can make your character's eyes move according to your own, cool in multiplayer.

Eonjay662d ago

This is a great get for Sony (who will be working with the best in the business) as well as Tobii who is speculating that the deal will represent 10% of their total revenue in 2022 (FY I assume). This is leading some to speculate a Q1 '23 launch for PSVR 2.

Mr_Luke662d ago

Ok, now please sell me one.

Gregero662d ago

I'm gonna be pissed if it's not sold in stores and is an online only thing like the fucking PS5 still is.

SullysCigar662d ago

I'm hoping the issues that plague the PS5 availability aren't so much an issue for PS VR2, because the processing is done by the PS5.

Now we've seen one in the wild - and looking like a production model - they should have time to meet demand. This, of course, assuming they have correctly anticipated what the demand actually looks like.

I'll preorder this through Sony at the first chance though, to be sure.

cell989662d ago

It's mind boggling how it's 2022 and they're still only selling them online. Ridiculous!! Only scalpers with boys get a real chance at getting them. They're stockpiled in their warehouses while real gamers have to pay a premium to get one. How the Fu** is this consumer friendly?

ApocalypseShadow662d ago

The cool thing about it is that it's future proof. Eye tracking can be used on any future update of PS5 if Sony chooses to make a mid gen refresh.

It's also ready for a PS6 console as the headset will be using the power of the console and not some limited mobile processor.

If streaming gets fast enough some time in the future, Eye tracking is ready for that as only where you are looking is where processing is necessary.

PS VR 2 is ready for awesomeness against the naysayers wishes. But the eye tracking guarantees long life of the headset even if Sony moves on to a future, smaller headset.

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70°

A New Era for Mixed Reality

Meta writes: "Xbox and Meta teamed up last year to bring Xbox Cloud Gaming (Beta) to Meta Quest, letting people play Xbox games on a large 2D virtual screen in mixed reality. Now, we’re working together again to create a limited-edition Meta Quest, inspired by Xbox."

60°

Razer Iskur V2 Gaming Chair Review - Lumbar Support Done Right

The Razer Iskur V2 is a high quality, premium gaming chair that your back will thank you for.

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playstationlifestyle.net
160°

Cold VR is all About Acting Super Hot

Indie developer Carlos Alfonso is working on Cold VR, a game where standing still isn't an option. The complete opposite to SUPERHOT VR.

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xrsource.net
Abnor_Mal1d 2h ago

This sounds very interesting, Superhot was a great game to take inspiration from.

evawillms1831d 1h ago (Edited 1d 1h ago )

It's impressive!

Babadook71d ago (Edited 1d ago )

I liked the VR version of SUPERHOT. If this ends up being as good I'l pick it up (once available) for PSVR2.