From Eurogamer: "Glen Schofield is feeling relaxed. It’s been, you sense, a whirlwind few weeks for the Dead Space creator, his new team having finally put out the first glimpse at its stylish, slick and incredibly gory space horror Calisto Protocol at Geoff Keighley’s Summer Games Fest - a reveal that marks a significant milestone in a project spun up some three years ago alongside new studio Striking Distance.
"It feels like freedom," Schofield says as we chat in the sun in an annex to Summer Games Fest's LA venue. "It always feels that way, but somehow this one was more cooped up for longer. I'm kind of used to it because Call of Duty always made you keep your mouth shut, but this one felt longer."
Put some of that down, perhaps, to the challenges of working through the pandemic - challenges that Striking Distance had to adapt to just as it was spinning up development. "We were about 50 people or so when we moved into our brand new spot," Schofield says of the studio's headquarters in California's San Ramon valley. "We'd been working on it for six months: designers, artists, architects, you know, everybody. Nine days later we got kicked out."
Derek writes: "To celebrate the holidays, The Callisto Protocol is giving away previously exclusive skins to all current and future owners starting December 21 – and we wanted to debut the news with our Xbox community."
One of these days I will get around to playing the PS Plus version I got as a monthly game in October.
Soulslikes typically bank on action-RPG familiarity while offering a signature touch, which The Callisto Protocol attempted in survival-horror roots.
History will be kind to The Callisto Protocol, as an ambitious ultra-high-budget game that was flawed but ultimately fun.
The game wasn't as bad as the backlash would lead you to believe. It just wasn't great - it had great visuals, solid world building and sound design.
I feel it was let down by the story and the somewhat inconsistent melee combat. Also marketed as if it was the next Dead Space. At least DS had some scares - there were none in this game.
I played it, I enjoyed it, I immediately sold it whilst the trade price was still high. Glad its on PSPlus now so I can finish off the trophies.
Yea, game journalists went full r*tard with this game, but now that you didn’t pay for it, it’s a game you can appreciate.
Makes sense..,
I’ll have to play it eventually. I won’t buy games that less than 10-15 hours at generally. I’ll buy a physical copy really cheap someday
The gorier the better
Nice! I like this😄 Ok, I say that, and than when I see all that gore I’ll scream and get disgusted (much like I did in TLOU Part 2) and say “I can’t take anymore of this” give my fiancé the controller, and let her kick butt for awhile, while I contemplate if it’s worth my time and mindset to go back into this dark world and face the horrors and no doubt expending tortures and death that await me lol…😬😅
It’ll be bloody fantastic and I know we can’t wait for the game!!😄
I'm excited. Replaying the Dead Space trilogy and i am up for a next gen version of that.
Great!....But that ''no space combat'' is kinda letdown, hope I'm wrong though.
I like!