Video Games are boring. An opinion.
The studio was founded in March of 2024 by Stig Asmussen, director of the Star Wars: Jedi games.
Indie Quest 2025 is a digital showcase event dedicated to independently developed Japanese Role-Playing Games (JRPGs). Curated by Taylor Hoyt of the YouTube channel The Gaming Shelf, the event premiered on May 29, 2025.
Forge of the Fae just hits all the right notes. Everything I've seen makes me want it.
'If the big companies dictate what games can be created, I don't think that will advance the industry.' -Shihei Yoshida
🙄 same guy who said 80$ is a steal lol and according to him M$ shouldnt put good on a services🤣 wtf
Subscription services have f***ed the movie industry and it's work force, caused massive studio buyups by companies like Disney consolidating huge parts of the industry under one roof and have creatively sterilised the IP's they've gobbled up. The same thing is happening to gaming, MS being the main greedy piggy.
I get what he's saying, but I don’t think we need subscription services to see a lot of the problems he's pointing out. All we really have to do is look at the gaming industry over the last two console generations. Even without subscriptions, the big AAA publishers have already been moving in a direction where almost every game feels like it's built from the same template. It’s all about streamlined, safe design choices that are meant to appeal to the widest possible audience. At this point, you could probably ask an AI to make a AAA game from a certain publisher and it would spit out something pretty close to what they’re actually making.
Now, about the whole “walled garden” thing... that’s not some future problem, it’s already here. Consoles have always worked like that. Their entire business model is based on controlling what gets released on their platforms. Sure, maybe they’re not as locked down as the extreme examples people bring up, but the end result is similar. If you’re not making the kind of game the platform holder wants, you’re probably not getting through the door. We’ve seen it with Sony, Nintendo, Microsoft, even Valve does this in its own way with Steam. So yeah, the issue isn’t new or exclusive to subscription services.
Would a subscription-only future make that problem worse? Sure, it definitely could. But I don’t think we’re heading in that direction anytime soon. Unless physical hardware truly becomes a thing of the past and everyone switches to streaming games, I just don’t see subscriptions becoming the dominant model. They’ll stick around as an option, but I doubt they’ll take over completely.
Now, what will take over completely is digital media, and that’s a whole different issue that’s going to hit us a lot sooner. PC and mobile are already basically 100% digital, and that makes up around 70% of the gaming market. The remaining 30% is consoles, and even there we’re seeing the shift. Sony’s removing the disc drive from boxed consoles, Nintendo is releasing just one super expensive 64GB cartridge for their new system, which means almost all third-party publishers will end up going digital and Microsoft is mostly digital already. You either get a digital-only or a physical box with disc that only acts as a activation key. So yeah, that future’s already knocking on the door and the damage will be enormous.
Right, because then you can’t sell individual games at $80, which is an incredible value for the consumer!
Go play Returnal.
There just seems to be a big rise in F2P, battle passes, co-op focused looters, and just live service in general, they all just look and feel the same to me.
Luckily there are still plenty of games I like, but I'm not liking this live service boner the industry has developed in recent years.
Most modern western games feel the same to Me.
At the risk of sounding like someone stuck on nostalgia, most modern games are just too safe and soulless to me anymore. Where are the bombastic ideas, the 12hr stories built around the fact that someone just had a really cool concept and ran with it. Every game seems like they are trying to win some best story/actor/writing award and honestly it's beyond saturated at this point. Games just take themselves too seriously, and there's certainly a place for that, but not EVERY game needs that. Bring back high budget dumb, corny and creative games, so tired of all the tryhards. Not to mention the massive amount of neglected genres, hell i would even like more GTA clones at this point, and where tf did hack and slash games go lately?
3 days after xboxes most anticipated event, xbox websites are back talking about gamepass, its like as if nothing even happened, it was so shockingly average that all xboxes sites have been silenced, gamers should not take this event as the industry being dead