But producer Naoki Yoshida says it will "find inspiration" from the genre.
Embracer CEO demonstrates a masterclass in mental gymnastics in latest interview.
"I'm sure I deserve a lot of criticism, but I don't think my team or companies deserve all the criticism. I could take a lot of that blame myself. But ultimately I need to believe in the mission," he said.
As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people
Bethesda France was made up of roughly 15 people... they couldn't of being doing much
Bethesda France mainly did publishing and marketing within the region
Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.
I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games
Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo
The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.
Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."
Not every modern AAA game has to be open world
enough of boring open worlds actually
Probably for the best.
They didn't make it interesting with 15.
Title makes that seem like a bad thing. Play FF14 and you will see how yoshi-p builds worlds and maps. very detailed and pretty large zones to fully explore. The game should still feel relatively open and able to offer exploration, just per zone you need to probably teleport/load in to navigate between areas. Youtube some FF14 map exploration videos for an idea on scale and detail, feels very open to me :)
So FF 13 again?
Almost every FF game before was open world. So why not now? Doesn't make much sense for a game where the world map once was one of the big features.