70°

TMNT: Shredder's Revenge Doesn't Have DLC Plans Now, But That Could Change

From IGN: "Shredder's Revenge publisher Dotemu has clarified that, while the TMNT game won't launch with alternate costumes at launch, and there aren't DLC plans currently, the team has not ruled out adding new content in future.

On Twitter (below), Dotemu CEO Cyrille Imbert said that any future DLC would "depend on many factors like the game's reception and the ideas/feedback that the awesome community will send us."

shinoff2183723d ago

Turn the effort into a new game. Fing dlc is the worst. Makes games feel and sone actually are incomplete. To this day i feel dlc is the worst thing in gaming counting micro transactions in there to.

723d ago
PhillyDillyDee723d ago (Edited 723d ago )

Interesting take. Most people would love to have more content in a game they love over waiting years for another, probably different game. And you absolutely shouldnt lump MTX together with things like game expansions. One is a, sometimes free, but often one-time purchase that can add hours of gameplay. It could be a new campaign, a new character class, new and expansive features, etc…

The other is a psychological trap, calling you back time and time again. A trap that is often disguised as a problem. A problem intentionally created by the developer so they can sell you the solution. XP boosters and one time use items are their favorite because people will keep buying them. And cosmetics can be churned out with a palette swap for a quick buck. Then theres battlepasses…

These are two very distinct strategies for supporting a game post-launch. Sure some devs have gone down both paths but typically not successfully. My point here is that one of these ways is a very honest ask for a bit of money in exchange for some meaningful content, and the other is a web of deceit (being dramatic here).

Some of my favorite content has been good ol fashioned dlc. All the expansions to fallout 3 and new vegas, smash ultimate characters, and tons more but its early and im having trouble remembering…

Sanctusone723d ago

I actually really like dlc... there was a point in time where you had to re buy the entire game and play through the entire game again to access new content. P3Fes KH Final Mix etc. Granted some developers have used dlc to throw in cash grabs but overall dlc has been a positive aspect to gaming I feel.

723d ago
110°

TMNT: Shredder's Revenge 'Anniversary Editions' Coming From Merge Games

"Teenage Mutant Ninja Turtles: Shredder's Revenge is no stranger to physical releases. Both Limited Run and Merge/Signature Editions have physical published their own physical editions already. Now Merge has announced TMNT: Shredder's Revenge Anniversary Edition, which will bundle the game with the recently released "Dimension Shellshock" DLC. These Anniversary Editions are coming for PlayStation 4, PlayStation 5, and Switch," says Co-Optimus.

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70°

TMNT: Shredder's Revenge 'Dimension Shellshock' Developer Interview

"The "Dimension Shellshock" DLC for Teenage Mutant Ninja Turtles: Shredder's Revenge recently arrived on console and PC, adding new playable characters, an addictive co-op survival mode, and more. To learn more about the decision-making and co-op balance behind both the main game and "Dimension Shellshock," we spoke with Frederic Gemus, Game Designer at Tribute Games," says Co-Optimus.

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100°

TMNT: Shredder's Revenge 'Dimension Shellshock' DLC Co-op Review [Co-Optimus]

"First announced back in June, the "Dimension Shellshock" DLC for TMNT: Shredder's Revenge is out now on consoles and PC. The $8 downloadable content adds two new playable characters, a co-op survival mode, and additional color palettes for each character. These additions will add new life to the game for experienced players, especially those who like a challenge," says Co-Optimus.

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