140°

How Forza Motorsport is bringing Drive To Survive's high-octane thrills to Xbox

Having outgrown its Gran Turismo rivalry, Forza Motorsport is looking to redefine racing games in glorious high fidelity for Xbox Series X and S.

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gq-magazine.co.uk
darkrider684d ago

I think forza horizon is now number one on the forza games. That franchise took the number one spot on racing on Microsoft machines. I think they should go next to forza rally, because there a huge hole on that area of racing. A full forza rally would be great. I think normal racing game already hit the ceiling.

Obscure_Observer684d ago

"A full forza rally would be great. I think normal racing game already hit the ceiling."

The new Forza Motorsport marks a return to it´s simulator roots. Turn 10 is not aiming at Gran Turismo anymore. They´re aiming at Assetto Corsa and other full SIM racing games.

darkrider684d ago

What simulator roots? It was always an arcade racer.

PitbullMonster684d ago

It took Turn10 8 games to implement tire and fuel management and now they are aiming for assetto corsa?

Knushwood Butt684d ago

'Rewind button' and 'simulator roots' don't sit well in the same sentence.

Flawlessmic684d ago (Edited 684d ago )

@obscure

Id ask u if u were joking but sadly i know ur being legit, what a shock.

Like pitbullmonster said it took 8 games just get tyre and fuel management in the game and somehow its leaped gt and when did gt fall behind the other sim racers lol

U could try to be a little more subtle when making fan boyish comments.

Guaranteed u havent even played the latest gt or assetto corso so likely have no idea what ur actually talking about.

Anyways back to the op, im glad motorsport is coming back exactly as is with a new physics system and revamped graphics, id take this all day over a rally game.

If they want to make a tally game then sure thatd be nice but not at the expense of motorsport

+ Show (1) more replyLast reply 684d ago
EvertonFC684d ago

Forza rally could be awesome, not sure why you're disagrees

darkrider684d ago

I think so, but that's just an idea.

Obscure_Observer684d ago (Edited 684d ago )

"Forza rally could be awesome"

Personally, I don´t think Xbox needs another *Forza* title since Microsoft already has one of the best Rally IPs in the genre.

https://www.youtube.com/wat...

Orchard684d ago

This game looks absolutely insane visually. I'm wondering what framerate it'll run at with RT enabled. Obviously, there will be 120hz and 60hz modes, but with what level of detail & RT is the question.

ABizzel1684d ago

I'd assume 60fps still, but the resolution is likely dynamic just like it was in Forza Horizon, with 1/2 or 1/4 resolution raytracing which is apparent from the trailer. Allegedly what was shown was a combination of PC max settings and Series X targets, so we'll have to wait and see.

120Hz mode would be cool, but I'm not sure they'll do it, and if so it'll likely only be Series X. So I'd say:

Series X: Native 4K@60fps basically Max Settings / Dynamic 4K@60fps w. Raytracing (1440p - 4K)
Series S: Native 1440p@60fps High Settings / Dynamic 1080p@60fps w. Raytracing (720p - 1080p)

--Onilink--684d ago

I really doubt they will do raytracing in 60fps mode, hopefully im wrong, but I just dont see it happening.
30fps RT mode
60fps performance mode without RT

Im not even sure there will be RT at all on Series S

ABizzel1684d ago (Edited 684d ago )

@Onilink

The Series X should be able to do it without question, it's more of a question of how far down will the resolution have to drop when Reflections are at their most. A map with Rain, Puddles, multiple cars, and sunshine is going to be the stress point for the game, and we'll see if fps take the hit, or resolutions takes a nose dive in such as section. The resolution of reflections look 1080p on Series X because there was a good amount of aliasing going on, so I see Dynamic 4K with drops down to 1440p higher or lower depending on the map, time of day, weather conditions, number of cars on screen, and number of reflections.

The Series S is the one I question, because 1080p reflections while having aliasing is okay and not as noticeable while playing, so if the Series S uses quarter resolution we're looking at 540p reflections or lower and that's going to be very noticeable. But they said RT for Series consoles, but the didn't specify to what degree, aka used cars salesmen tactics, so it could very well be RT is in the PC version, and SX version, but it's RT shadows on the SS.

It would be a HUGE fail if they drop fps to 30fps for Raytracing in the SX version, but the Series S might have no choice in order to keep a high enough resolution. We'll see in 2023 I guess.

Army_of_Darkness684d ago (Edited 684d ago )

As a PlayStation only gamer, I have to admit that this new Forza game looks a generation ahead of GT7! And the water effects! Omg! Insanely photo realistic! Well done turn 10, well done.

dandm7171683d ago

does anyone remembers Rallisport challenge 20 years ago - that game was some rally racing with great graphics too

110°

Garry's Mod Removing All Nintendo Content From Steam Workshop After Takedown Request

The developer of Garry's Mod has announced it is in the process of removing all Nintendo-related content from Steam Workshop after receiving a takedown request from Nintendo.

gurp2d ago

first emulation, now this
even though I don't play Garry's Mod, it is still bad

Inverno2d ago

I was reading it's all just false reports from a troll who's done things like this in the past and not Nintendo themselves.

-Foxtrot2d ago

Well the games creator Gary Newman confirmed it himself on Twitter.

Inverno2d ago

Seems that's still being debated.

70°

Remedy Makes Changes to Core Management Team, Wants to Grow Alan Wake & Control in Larger Franchises

Remedy has made a couple of changes to its core management team with the goal to grow Alan Wake and Control into larger franchises.

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wccftech.com
Jingsing2d ago

Changes like not being anti consumer? putting out Alan Wake Remastered on disc but not the sequel?

60°

Chatting Shadows of the Damned: Hella Remastered with Suda51

CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned

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cgmagonline.com