The Digital Foundry analysis of Horizon Forbidden West's recent Performance Mode fix, speaking to the developers to find out exactly what has changed in 1.16.
Maybe I'm turning into "old man yells at cloud."
So lame, a tech demo was conducted to test new technology. This is nothing new; they've been doing this since the 1980s. There have been thousands of tech demos that led to nothing. That said, AI is here to stay, and it will eventually find its way into games in one form or another. It's time to stop the overly dramatic reactions and accept reality.
there is this website from a bunch of devs who developed a more enhanced AI conversational voice thing, where u can talk to them.
i did for 10 minutes and it freaked me out how real it sounded. it did glitch a few times but damn. the, in real time, chatter and response was amazing and frightening at the same time ha
One of the original Toy Story developers summed it up nicely. Basically when they were doing Toy Story people were shocked you are going from hand drawn art to computers but now no one blinks an eye and most if not all anime is 'drawn' on computers. But he also stated this didn't replace artist but just gave them a new tool to use. Now with AI the author is saying it will replace writing but it won't, using it to have dynamic conversations with NPCs or chatter as the character explores the world will avoid that repetitive banter. You will still need writers to craft a good story and make a compelling character(s).
Horizon Forbidden West may have struck the right balance after adding several new tribes to the series, something which Horizon 3 should try to keep.
Im looking forward to the 3rd game. I'd like that to be the last one though. New IP after would be ideal.
Took me a little while to get into Forbidden West because I was playing on hard but it was really damn good once I got into a groove.
I want to see the ending of this trilogy so hopefully it’s not too far out. Hopefully whoever plays Sylens can do the character justice.
I dunno, i LOOOOVED Zero Dawn, but i wanted Forbidden West to be over by like the halfway point. It's an absolutely gorgeous game but damn was it buggy for a while after release, and the enemies and combat felt so janky and unbalanced compared to the first.
TNS: "Horizon Forbidden West Complete Edition on PC was patched with the 'PurchaseRestrictedCountri es' tag, adding region lock to 130 countries."
This is a step back for PlayStation and PC gamers. These anti consumer policies need to end.
It was always stunning. Now it's stunning and silky smooth!
This is the best looking game in this generation so far on PS5/PC the engine is amazing
If your patient it’s good to wait a good year from release before buying games. I’ll pick this up soon much cheaper and more polished than day one.
I'm really satisfied with what GG is doing here. I like the idea of seeing the technology evolve in front of our eyes like this even after the game has been out for months. Their next game, be it another Horizon title or whatever they do, is going to look AMAZING. I REALLY enjoy how they toned down the wind. The Joshua trees blowing around like they did made them look like rubber.
I would agree here. I prefer the sharpness of quality mode still, but the performance mode looks good enough at this point that the difference is negligible, imo.