This week Mike & Alex discuss the media’s shifting opinions on Game Pass: a sacred cow has been torn down, with varied outlets lining up to take pot shots at what they had advertised for free months ago.
Also including a discussion of V Rising & the addictive nature of survival games: what is it that makes them such an engaging experience? Have the boys come to prefer them over sacred cows of their own (JRPGs & soulslikes)?
"The Skövde-based (Sweden) indie games developer Stunlock Studios are today very proud and excited to announce that they are going to release the "Invaders Of Oakvei" update for their open-world vampire ARPG “V Rising”, on April 28th (2025) for PC (via Steam) and the PS5 (via PSN)." - Jonas Ek, TGG.
"The Skövde-based (Sweden) indie games developer Stunlock Studios are today very proud and happy to announce that their open-world vampire ARPG “V Rising”, has now sold over five million copies worldwide since its release." - Jonas Ek. TGG.
A new V Rising expansion is set to arrive in 2025, promising to "redefine" the vampire survival RPG experience.
I think the change in perception is 2 fold
1. Gamespass's biggest selling point and the thing everyone constantly trumpets and is the reason i also subscribe is day 1 first party releases. These have been far and few in between which is the big problem.
The rest of the content is indies and the good 3rd party games they do have are popular old titles which majority of people already own. For example guardians, mass effect trilogy, hitman trilogy great additions but i own them all so most people like me are left with indies. Iv had raimbow extraction which was decent and now sniper elite 5, both fine games but not exactly setting my world alight with excitement
2. People are worried, as we all now the cost of creating games has risen exponetionally and the games we all want costs upwards of 50- 100 million now if not more. 1st party games sales will be severly impacted sales wise due to being on a sub service there is no way around that. So the question people have is, is gamepass really bringing in enough to not only make back that budget but also make a profit for multiple high cost games and if not, does that mean we will start to get a lesser experience, more mtx or dlc to try and make up for it.