From DSO Gaming: "IO Interactive has just released the Ray Tracing patch for the PC version of Hitman 3, and boy do these RT effects require a high-end GPU. As we’ve already reported, IO Interactive has used Ray Tracing in order to enhance the game’s reflections and shadows. And, from what we can see, even an NVIDIA RTX3080 is unable to run these RT effects smoothly at reasonable resolutions."
HITMAN's new mission features DJ Dimitri Vegas as "The Drop," a unique character. Get ready for the beat of intrigue, action, and excitement
ESTNN Wrties: "When Hitman's World of Assassination was revealed at E3 2015, IO Interactive probably didn't expect the Odyssey they would go on with this project. Over 8 years and 3 releases, IO Interactive went from being owned by Square Enix to being picked up and published by Warner, only to go independent with the final entry.
This sounds messy on paper, but IO Interactive also casually released the best stealth game ever made and one of the best titles of the past 10 years. While other franchises tried to be more accessible to wider audiences, the Hitman Trilogy doubled down and focused on the core strengths of the series while also being respectful of its own legacy."
With the release of Freelancer Mode, Hitman: World of Assassination has added two paid DLC packs to the game: the Street Art Pack and the Makeshift Pack.
Oof man, keeping that off then. It runs buttery smooth maxed out on my 3070. More than happy with that. Ray Tracing is awesome, but most of the time it's just not worth the performance cost.
Could be due to poor optimization on the devs part though. We've seen countless games that run just fine on 3000 series GPUs with RT at high resolutions / framerates.
Graphics cards are a waste of money.........you got the top end cards barely doing native 4k 60FPS.
This is one of the best ray traced games out