Wii Fanboy writes: "It's hard to place Castlevania Judgment in terms of an ideal audience. The wild deviation from pretty much anything characterizing Castlevania means that the series' fans are unlikely to be well-served by the game, and people who don't care about the series probably would never give it a second look. Furthermore, fighting game lovers would find Judgment too simplistic for their tastes.
That said, having given the game a chance, I slowly found myself warming to it. It took me a while to shed my expectations of what it should be, however. It's not much of a Castlevania game, and it's not much of a fighting game, but it is a decent third-person, one-on-one brawler. Like Power Stone mixed with Lament of Innocence."
The motion-controlled maverick of a console that had everyone from age 9 to 99 swing a TV remote to bowl and painstakingly recreating themselves as Miis, had its share of hits, but even so, some titles didn’t quite get their due.
Alex S. from Link-Cable writes: "It’s been a Castlevania-packed week here at Link-Cable as we’ve spent nearly every day covering the series and reminiscing about our favorite moments from the revered franchise. But now it’s time to turn away from the light and take a deep dive into the darkness that is the worst games from the series. Yes, while the vast majority of games that bear the Castlevania games are genuinely good there’s enough monsters lurking in the shadows to fill us with dread of ever stepping back into Dracula’s castle. So grab your whips and your wall-meat, things are about to get"
It's unfortunate how LOS2 turn out, great gameplay mechanics let down by mostly bad level design and dull story.
LoS1 is among the best games i played, it reminded to rush into judging a game without trying it.
LoS2 had good combat.
It's how the end of the game was lackluster and felt unfinished.
Knew that Number 1 was going to be Castlevania Judgement. So many people judge the game without even playing it. It was a fine game with some flaws like most games, no where near the worst.
Simon's Quest is one of my favorite games of all time and ahead of its time. It felt like an action rpg, the day/night cycle was awesome and different, and when I figured out how to take the tornado to the other side I was excited. I beat the game in the early 90's and still have great memories playing it.
I know this would never happen but I would love to see a From Soft remake of Simon's Quest with Miyazaki developing it. It would hold up well as a souls-like experience.
Alex S. from Link-Cable writes: "With the right amount of creativity any game series can be successfully spun-off to deliver something fresh and exciting, as the 10 games we honored a few months back as the best spin-offs ever showed off. Well today we’re looking at the other side of the coin at the spin-offs t hat may have intrigued us once but when they released we just wanted to go back to the way things should be and forget that the idea of expanding upon established game worlds ever crossed our minds. So today we are calling these terrible games out, hoping that they can serve as cautionary tales to the pitfalls of trying to spin-off a beloved franchise."
DOA Venus Vacation is probably the best... But also the most restrictive in terms of modding.
Didn't think Extreme Beach Volleyball was that bad. If anything, the PsP was probably the worst (imo anyway).
Also, some other spinoffs I would also add on the list are Akiba's Beat, Slashy Souls, Banjo Kazooie N&B (not terrible but I'm pretty sure everyone wanted a third game, not some racing spinoff), LBP karting (not as good as Modnation Racers), MGSurvive, Resident Evil Survivor, Pacman 2 Adventures, Pokemon Channel, Hotel Mario, Street Fighter The Movie game, Twisted Metal Small Brawl and Guilty Gear Overture.