40°

A Conversation with Smash Bros Legend MKLeo: Before & After Genesis 8

COGconnected's Jacob Greenwood interviews Super Smash Brother's player MKLeo, the best player in the world, about Genesis 8.

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cogconnected.com
120°

Lighthouse Games on making a "disruptive" driving game to take on Forza Horizon

Lighthouse Games, the AAA Leamington Spa-based studio formed in 2022 by Playground Games co-founder and former studio head Gavin Raeburn, has revealed it's developing a "disruptive" driving game and secured additional investment from Tencent to make it happen.

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gamesindustry.biz
Obscure_Observer2d ago

I feel sorry for this guy and his newly formed studio.

He left XGS and Playground to pursue his multi platform dreams just to find out next that Xbox will be making games for every single platform. Smh.

Lightning771d 22h ago

I don't think it's any of that. Im sure hes heard of Xbox multiplat approach but wanted to do their own thing anyway. He has complete freedom and direction. This game could be a break out hit and join Larian Studios Baldurs Gate and Clair Obscure Expedition 33 a more independent studios.

Tacoboto18h ago

"I would say we're not building Horizon. If I wanted to build Horizon 6, 7 and 8, I would have stayed at Playground"

He didn't want to keep making Horizon. Try reading any article before giving a nod to Microsoft.

dveio10h agoShow
Lightning771d 22h ago (Edited 1d 22h ago )

I'm glad studios are breaking off from big pubs and doing their own thing.

Making games that are player lead and games that devs want to make and play themselves. This is how it was in the 90's 2000's even early 2010's. That's part of the reason why gaming was better back then. With more independency in the industry we'll have more creative games. Not this formulaic dopamine reward driven systems. But engaging, dynamic and most importantly organically fun to play. Not manufactured fake fun like how it is these days.

Rant over it'll be probably be awhile till we see their game but here's hoping it's good.

210°

NVIDIA CEO Jensen Huang Discusses Nintendo Switch 2’s Custom Processor

NVIDIA CEO Jensen Huang reveals how the Nintendo Switch 2 custom processor was built for power, portability, and real-time AI enhancements.

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clouddosage.com
ZycoFox1d 2h ago

"Most advanced graphics ever in a mobile device" well.. probably not all that true. Maybe because of DLSS.

I have a feeling Nintendo has put themselves in an awkward spot though, I think Deck 2 could well be out by the end of next year and it will likely be a big upgrade. Nintendo has released late, very late. It reminds me of the Wii U in some sense.

Nintendo have the position of having first party games, but they need to bring them.. without long droughts, I can't see it but they should have some quality games anyway. Third party stuff I think they'll be eclipsed quickly hardware wise, especially when next gen consoles release and another new gen of GPUs.

ABizzel11d 1h ago

The deck and none of the other handheld PCs are a threat to Nintendo due to their abysmal market share. Combined the 3 major handheld PCs have sold less than 10 million units. From a performance standpoint the Z2 Extreme devices are more powerful than the switch offering up to 2x the performance in games, but that’s not enough to make the Switch 2 irrelevant. It’s just the difference between 30fps Switch 2 vs 60fps Z2 Extreme, but that doesn’t matter to Nintendo gamers.

Nintendo has a monopoly and more importantly Pokémon. Nintendo could not release any games the entire generation, except a mainline Pokémon and the hardware would still sell 30m units, lol.

1nsomniac21h ago

I really believe I live in some parallel universe. I’ve been gaming since the 80’s, I’ve lived through the invention of Pokémon. I’ve got a kid of my own, I’ve got nieces and nephews, Yet I’ve never met a single person even slightly interested in Pokémon. Cartoon or game… I genuinely have no idea how it appears to be so popular or why people find it interesting.

…I mean I lived through the “POG” generation and yes I collected them and they were great… but there’s only so much interest it can peak in you surely.

FinalFantasyFanatic2h ago

@1nsomniac,
That's been the opposite situation for me, Pokemon is popular with quite a few woman I've met, one ex-coworker, and one of my co-workers and his girlfriend are big Pokemon fans, I also know of another Co-worker who is also a Pokemon fan.

The more I think about it, I've actually come across quite a few of them, I lost interest at Gen 2, I've played Pokemon Violet, and that was enjoyable enough for me (even if I don't know half of the Pokemon anymore).

Michiel198951m ago

Not sure that you understand what a monopoly is. What has nintendo monopolized exactly? Being successful and having a monopoly isn't the same thing. The thing is that their competition chooses a different market for their product and nintendo focuses mostly on a younger demographic. you're literally only comparing the power of devices. Does Ford also have a monopoly because Lamborghini doesn't sell as many cars even though they're better and faster? if you're a fan of sony games and you can get a console that plays games at 200 fps but doesn't have the games you want to play, sony 1st party games for this example, would you buy it? When you think of a nintendo fan, what do you think they care more about, having the highest end devices or playing their favorite franchises? You have absolutely 0 idea about nintendo's strengths and why they're successful because you're only talking about the raw power of a device.

Seem you rather play a game you likes less in 120 fps than a game you enjoy more in 60 fps, weird shit.

crazyCoconuts21h ago

Agree with @Abizzel. Somehow Nintendo transcends power via great exclusives and name recogniton. They'll do just fine again I think

Espangerish21h ago

Deck 1 had no noticeable impact on switch 1s sales, can’t see any reason why deck 2 would have any significant impact on switch 2.

UltimateOwnage10h ago

And despite that, some of us will still be primarily using the Deck from here on out and primarily buying digital games on Steam. I have a massive Switch physical library, but I personally don’t see Switch 2 even coming close to what made Switch 1 a commodity item for the average gamer especially now that devices like Deck exist, and also now that $80 Nintendo games are here and game-key card are becoming the norm. A lot has changed this time. No doubt games sell hardware, but I don’t for a minute think Switch 2 will come anywhere near Switch 1 in sales. Having said that I Love Nintendo and obviously can’t wait for Thursday to get my hands on MK World…

Neonridr4h ago

@UltimateOwnage - here you are complaining about game-key cards, but propping up a Steam Deck which is entirely digital.

how cute.

TheColbertinator21h ago

Nintendo has enough 1st party support to outlast the toughest generations. If the situation worsens, they can just buy another 3rd party studio

ThePacemaker21h ago(Edited 21h ago)

Haha, why would a successor to a device that merely sold 4 million units be a threat to a successor of 150+ million units?

Nintendo consoles are all about quality & fine gaming. SW1 sold that much despite being equivalent to PS3/360 in terms of raw power.

repsahj16h ago

And Switch 2 sales will immediately surpass the Steam deck lifetime sales upon its launch.

UltimateOwnage10h ago(Edited 10h ago)

You think Valve cares? Steam eclipses Nintendo in raw game sales and number of devices where it is the primary sales platform. Deck is one of many handhelds Steam exists on, and SteamOS is only going to broaden the market for them. Some gamers are still stuck thinking in terms of console wars. Microsoft figured this out with XBox a while ago and now we’re seeing the fruits of that same realization on every platform.

FinalFantasyFanatic2h ago

Nah, I can't see Steam pushing out another Steam Deck for a few years, I don't feel like the hardware has advanced enough yet, definitely not enough to be a huge upgrade over the Switch 2. maybe in another APU generation or two, but I think it will be longer, plus battery life is an issue as it is, the APUs need to get more efficient or batteries need to get better (or maybe Valve will find a way to shove a bigger battery in that form factor).

I strongly suspect that the Steam Deck will stick around a lot longer than people expect before we get a successor.

+ Show (3) more repliesLast reply 51m ago
spoonard15h ago

Who cares what this money-grubbing jackass has to say. He sucks harder than anyone else I can think of right now. What he's doing to the PC market is disgusting.

jznrpg12h ago

He’s not the worst person in the world but he definitely sucks for PC gaming prices.

UltimateOwnage10h ago(Edited 10h ago)

Gamers want double performance at any cost every few years, and he delivers. I’m not sure how that makes him the bad guy. AMD exists for budget gamers who don’t mind waiting for the future. Nvidia has no problem charging you to have it now.

Ashunderfire869h ago(Edited 9h ago)

Yea every few year he total the darn price of his newest graphics card from $1500 for the 4000 series to $2000 for the 5000 series! It’s going to be $2500 for 6000 series no thanks!

FinalFantasyFanatic2h ago(Edited 2h ago)

I can't wait for the AI bubble to burst and see prices come down to something more sensible, I don't think this euphoria will last, and in the end, only a few worthwhile AI companies or products will be left standing. I wonder if we'll eventually see an Intel-lite situation for Nvidia in the future, where AMD finally wallops them, while Nvidia briefly stagnates.

batiti937h ago

this guy is a fucking liar... rtx 5070 better than 4090 for 1/3 the price. He thinks people are foolish. Switch is way less powerful than Z1 extreme

Fonsecap3m ago

I don't know about 1st party games because Nintendo usually squeeze every bit of performance out of their consoles with their games, but more demanding 3rd party games,.like cyberpunk for example, will have to rely much on dlss and Frame generation tech to perform ok visually and Frame time wise.

220°

Shuhei Yoshida warns subscription services could become 'dangerous' for developers

'If the big companies dictate what games can be created, I don't think that will advance the industry.' -Shihei Yoshida

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gamedeveloper.com
Sonyslave35d ago

🙄 same guy who said 80$ is a steal lol and according to him M$ shouldnt put good on a services🤣 wtf

Obscure_Observer5d ago

Talks about "innovation" while all his previous company is focused on is GaaS and Remasters. Smh.

This guy is a walking contradiction.

pwnmaster30004d ago

This makes no sense at all.
What does his PREVIOUS company have to do with him and his statement??
Did he have a say on what they are doing? Could of sworn that was Jim Ryan’s fault?

Outside_ofthe_Box4d ago

"This guy is a walking contradiction."

The irony

Profchaos4d ago (Edited 4d ago )

Yet he was In charge and led the PlayStation to overtake xbox

Console VR was birthed because if him he pushed the whole psvr project if that isn't innovative then what is.

Doesn't matter how many alts you use to try and constuct ab alt narrative shu is highly respected in the industry and has done as much for gaming as some of the best names in the industry

Obscure_Observer3d ago (Edited 3d ago )

@Profchaos

I don´t care what he did in the past.

Sony didn´t cared for him either as he was forced to accept a role as CEO of Indie games or get out! After everything he done for the company.

https://www.eurogamer.net/f...

I been seeing LOTS of innovative day one games on Gamepass (Including Clair Obscur) and all I´ve been seeing for Playstation first party @Full Priced is mostly (but not only) GaaS and Remasters. Deny all you want, that´s the truth.

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XiNatsuDragnel5d ago

I can agree with that on some level

robtion4d ago

Subscription services are absolutely awful. They have essentially destroyed the movie industry and unfortunately gaming may be next.

In the long term you will end up needing 10 different subscriptions and the prices will keep going up while the quality keeps going down.

MrDead5d ago

Subscription services have f***ed the movie industry and it's work force, caused massive studio buyups by companies like Disney consolidating huge parts of the industry under one roof and have creatively sterilised the IP's they've gobbled up. The same thing is happening to gaming, MS being the main greedy piggy.

goken4d ago

Well… if you’re talking about the US movie industry, then I couldn’t agreed with you more.
But the movie industry isn’t just the US. For some other countries, it’s been considered good. Like where i am, the movie industry here used to be terrible, now it’s a bit less terrible. Mostly this is because in the past movies only can make money mostly on it’s cinema run, but now after the cinema run they can get some funds from the subscription services. Which helps significantly.
But these movies mostly suck due to the low budgets and general lack of talent lol

Vits5d ago

I get what he's saying, but I don’t think we need subscription services to see a lot of the problems he's pointing out. All we really have to do is look at the gaming industry over the last two console generations. Even without subscriptions, the big AAA publishers have already been moving in a direction where almost every game feels like it's built from the same template. It’s all about streamlined, safe design choices that are meant to appeal to the widest possible audience. At this point, you could probably ask an AI to make a AAA game from a certain publisher and it would spit out something pretty close to what they’re actually making.

Now, about the whole “walled garden” thing... that’s not some future problem, it’s already here. Consoles have always worked like that. Their entire business model is based on controlling what gets released on their platforms. Sure, maybe they’re not as locked down as the extreme examples people bring up, but the end result is similar. If you’re not making the kind of game the platform holder wants, you’re probably not getting through the door. We’ve seen it with Sony, Nintendo, Microsoft, even Valve does this in its own way with Steam. So yeah, the issue isn’t new or exclusive to subscription services.

Would a subscription-only future make that problem worse? Sure, it definitely could. But I don’t think we’re heading in that direction anytime soon. Unless physical hardware truly becomes a thing of the past and everyone switches to streaming games, I just don’t see subscriptions becoming the dominant model. They’ll stick around as an option, but I doubt they’ll take over completely.

Now, what will take over completely is digital media, and that’s a whole different issue that’s going to hit us a lot sooner. PC and mobile are already basically 100% digital, and that makes up around 70% of the gaming market. The remaining 30% is consoles, and even there we’re seeing the shift. Sony’s removing the disc drive from boxed consoles, Nintendo is releasing just one super expensive 64GB cartridge for their new system, which means almost all third-party publishers will end up going digital and Microsoft is mostly digital already. You either get a digital-only or a physical box with disc that only acts as a activation key. So yeah, that future’s already knocking on the door and the damage will be enormous.

CrimsonWing695d ago

Right, because then you can’t sell individual games at $80, which is an incredible value for the consumer!

BLow4d ago (Edited 4d ago )

I find this statement quite telling. Apparently a certain fan base wasn't buying games at $60 or $70 dollars either. That's why the Gamepass model exists with day and date. What was the excuse then?

We as gamers want it all but don't want to pay for anything. Well, I take that back. A good chunk of them. You don't have to buy a game at $80. Wait for to go down in price. Most gamers have a massive backlog. Play those games until the one you wants drops and n price. Simple

goken4d ago

I never buy any games at full price, it’s up to the consumer to wait for a price cut.

Generally I don’t buy above $10, normally around $5. So don’t agree with 80 70 60? Just wait a bit

CrimsonWing694d ago

Totally fair if that approach works for you, but the flip side is that some dev studios do rely on full-price sales to stay afloat—especially smaller or AA teams. The ‘just wait for a sale’ mindset can really hurt games that aren’t backed by massive budgets or publishers.

It’s also kind of a bummer to finally see a game release you’ve been hyped for, only to feel like you have to wait another year or two just to get a decent discount.

That said, I think the deeper issue is with bloated dev budgets. It’s wild seeing games like First Berserker or Expedition 33 launching at $50 while still managing to look great and make a profit. Meanwhile, some AAA studios say $70 isn’t enough to break even. That raises real questions about where the money’s going and whether the pricing problem is actually a budgeting problem.

thorstein4d ago

To me, it depends on who made it and who will profit.

I bought No Man's Sky back in 2016. They gave me all updates, PSVR,PS5, and PSVR2 versions all for free.

That makes it worth every dollar I spent. Same with Balatro, Stardew Valley, Dave the Diver etc.

Chevalier4d ago

Yeah weird it's like a certain fan base that doesn't buy ANY games and their sales cratered that was why prices has gone up to $80...... hmmm...... they've the same one that has tried to buy up the industry and now has to release games on competing platforms to be viable now...... but you know the studio/company slipped my mind

goken3d ago

You have a point on the bloated development budgets.

I mean look at black myth wukong’s $80m budget vs the $150-200m (possibly more) budget of concord.

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