290°

Tomb Raider has 88 million lifetime sales, so why did Square Enix sell it off so cheap?

Lara Croft is very popular, it turns out – so why did Square Enix offload her and its other major IP for a relatively small amount?

roadkillers1109d ago ShowReplies(8)
LOGICWINS1109d ago

Likely because Sony wants to buy Square's Japanese IPs, but they didn't need Western IPs like Tomb Raider and Deus Ex because those games directly compete with Sony's own 1st party lineup (Uncharted, Death Stranding etc.)

I'll genuinely be shocked if Sony doesn't announce ownership the Final Fantasy and Dragon Quest IPs by the end of this summer.

It's a shame because I would have preferred if Nintendo got the Dragon Quest IP. DQ has that anime art style that fits perfectly with Ninty's stable of games.

septemberindecember1109d ago

I don't want any of the manufacturers owning final fantasy or dragon quest.

TakeTori1108d ago

Hear, hear. Especially Nintendo. They'll be forever trapped on low fidelity consoles where their potential are never fulfilled.

BLAKHOODe1109d ago

An Uncharted x Tomb Raider crossover would be straight fire.

1109d ago
Starman691108d ago

Like when they made that film where they mixed sharks and tornadoes? Forgot the name of that movie... . 🤔, Lol 😆

Father__Merrin1108d ago

A new uncharted tomb raider with coop play will be game of the year

1109d ago Replies(1)
SonyStyled1109d ago

With the western studios sell-off, I actually did think of someone if not Sony, had acquired Square Enix.

It’s odd for a major publisher like Square to sell their western studios and major IPs, to downsize to their Japanese studios at a time of consolidation in the industry

Blackcanary1108d ago (Edited 1108d ago )

With a doubt I think Square Enix has been having talks with Sony. Forget about the fact that the Avangers game and GOTG lost them a crap load of money. But even that insider guy Jeff twitted that the rumour about Sony buying another game dev is about Square. Put that rumour and Square selling all of their western game company's together and it all just makes sense to much sense.

Also don't forget how close SE and Sony are, Sony use to own a share in SE back in the day and most of SE games have been exclusive or timed exclusive for Playstation since PS1. If SE was gonna sell to anyone it would be Sony.

+ Show (1) more replyLast reply 1108d ago
VersusDMC1109d ago

Have any articles mentioned how much Square paid for Eidos? I found an article that says 117 million. And that purchase included Hitman.

https://www.gamedeveloper.c...

So why is everyone saying they sold cheap?

DaReapa1109d ago

IOI bought back the Hitman IP.

VersusDMC1109d ago

Point being made is...

Square bought Eidos with IO and Hitman for 117 mil

Square sold Eidos without IO and Hitman for 300 mil

Bobertt1109d ago (Edited 1109d ago )

That's cause the 300 million wasn't just for Eidos. They sold "Crystal Dynamics, Eidos-Montréal, Square Enix Montréal, and a catalogue of IPs including Tomb Raider, Deus Ex, Thief, Legacy of Kain and more than 50 back-catalogue games from SQUARE ENIX HOLDINGS CO., LTD. (“Square Enix Holdings”). In total, the acquisition includes ~1,100 employees across three studios and eight global locations. The total purchase price amounts to USD 300 million." Square Enix is on a streak of bad decisions and they continued it when they decided to sell all of these for $300 million so they can invest in NFT and blockchain games.

1108d ago
VersusDMC1108d ago

All you listed was what Square purchased when they bought Eidos for 117 million.

They dont want to fund games based on those IP anymore so they sold them for more money.

Now it's in Embracer groups hands.

GamingSinceForever1109d ago

Why does it matter? Just hoping the new owners can do the franchise some justice.

hiawa231109d ago

Completely agree. Just release new games under the franchises. Don't really care who owns what.

Andy_Dee1108d ago (Edited 1108d ago )

Yeah! If embracer let's CD do tomb raider and just that!

Not some marvel shit.. I think next tomb raider on ue5 will blow people's minds!
Imagine visuals on that one!!

So fucking excited!

Starman691108d ago

Fantastic comment. Fully agree 👍

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110°

Capcom Cracks Down on Modders, Reveals Anti-Cheat Patent for Monster Hunter Wilds

MHHQ - Capcom has issued an anti-cheat patent aimed at detecting and stopping game data tampering during Monster Hunter Wilds multiplayer hunts.

Read Full Story >>
monsterhunterhq.com
100°

16 Ubisoft Titles Can Now Be Purchased on The Xbox PC Store

In a very intriguing and interesting move, 16 Ubisoft titles can now be purchased on the Xbox PC Store. Of course, this is a first as Ubisoft PC titles have never been purchasable on the Xbox PC Store previously.

Read Full Story >>
clouddosage.com
jznrpg2d ago

Servers are going to be bogged down by that 1 guy who will use this.

SimpleDad2d ago

Ahhh, the good old... Xbox PC store?
Who tf uses that?

Tacoboto1d 23h ago

Kind of weird without them being updated to Xbox Play Anywhere purchases

MrDead1d 18h ago

I uninstalled it as I was sick of the ads popping up on my login screen.

180°

Ubisoft Announces Weak Financial Results, Delays Games, but Assassin's Creed Shadows is Going Strong

Ubisoft announced its financial results for the fiscal year 2024-2025, and they're not good, but Assassin's Creed Shadows is doing well.

Read Full Story >>
simulationdaily.com
neutralgamer19922d ago

Three companies keep showing their true faces and telling us who they are but for some weird reason we refuse to believe them. Even when everything they show just makes their greediness even stands out more

Keep messing with the consumers and keep being greedy. Keep telling your consumers to get comfortable now owning your games and we will. You only have few IP's that gamers care about anyways so

"soon enough tencent will buy you out. They already own 49%. Keep deleting games from gamers libraries and getting sued over it instead of making offline play possible for the crew" it's sad that I believe in 10 cents more than UBI because atleast tencent knows how to run a proper business

These executives can taking millions and bonuses and stock options yet they fire those actually making the games without thinking twice. Gaming has become so greedy that their own greed will be their downfall. Companies like Capcom have realized making good quality games and treat gamers with respect

AC series started with a soul but now it's just a soulless empty option world with icons filling the game map. They make their own games so grindy so that they can see the XP boosters to even the odds. As a gamer in my 40's all I want to know is when did gaming just stop being about Fun and all about greed. Double XP weekends selling cosmetics and dances. I use to be a big sports game guy when I was in my 20's the other day I wanted to play NBA 2k and after doing some deep research I realized the best NBA game was 2k17 and NBA 2k25 at $9.79 I couldn't pull the trigger on that 2k25 for how egregious the micro transactions were. So much of the fun is behind a pay wall

dveio2d ago

True words, buddy.

Q: "So how many units did Shadows sell?"

Ubisoft: "Well, look, we ... it's been a busy week."

neutralgamer19922d ago

For over a decade, the price of video games remained steady. We paid $50, then $60 for full, content-rich experiences. Developers found creative ways to deliver incredible games without charging more. From the PS2 era through the PS4/Xbox One, pricing consistency gave players a sense of value and trust.

But then came the jump to $70 during the PS5 and Xbox Series X launches—justified by "rising development costs." And now, barely four years later, we’re seeing $80 price tags becoming more common for standard editions. At this pace, by the time the next generation of consoles launches around 2027, $90 games could be the norm. And with a behemoth like GTA 6 on the horizon, a $99.99 base price wouldn’t be shocking at all.

Yet we’ve also seen proof that this kind of pricing isn’t necessary for success. Look at the recent launches of Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. Both released at $49.99 and have been met with strong sales and positive reception. These games show that there’s still plenty of room for high-quality, mid-budget (AA) titles that offer great value—and gamers are more than willing to support them at fair prices.

But here’s the problem: the big publishers don’t care. If we as consumers keep paying for deluxe editions, early access, and overpriced base games, they’ll keep pushing the limits. They’re not going to back down unless we speak with our wallets—because that’s the only language they listen to. If they see record sales, they’ll take it as validation.

It’s frustrating when these same companies report record-breaking revenue and profits—yet still complain about tariffs, still find excuses to raise prices, and still hand out bigger bonuses to their CEOs. If they’re doing so well financially, why are they passing more of the burden onto players?

It’s because gaming has become the second biggest entertainment market in the world. And with that comes attention from hedge funds, investors, and boardrooms focused on short-term profit, not long-term player trust. To them, your passion is just a revenue stream. They care about quarterly numbers, not the health of the industry or the joy of the experience.

And unless we—as players—take a stand, the greed won’t stop. The monetization will grow, the price hikes will continue, and the soul of gaming will keep slipping away. The choice is ours. We can either keep paying more for less, or we can push back. One purchase—or one refusal to purchase—at a time

dveio2d ago

"And unless we—as players—take a stand, the greed won’t stop."

And that's the tough part about it.

Look at those annual figures showing billions and billions of money being spent on the most ridiculous add-ons, DLCs, pre-release accesses, even pre-orders, digital deluxe crap, etc.

I mean - we've stood together at times. I don't say it didn't happen before.

But within all of our communities there's so much passive aggressive defensiveness.

Look at the debates regarding physical vs digital.

Publishers can't keep a straight face reading our discussions in which many people abandon physical.

Playing straight into the cards of publishers out there.

neutralgamer19921d 6h ago (Edited 1d 6h ago )

Like I said gamers are the biggest issue with gaming. We may united on a issue but as soon as our favorite gaming franchise gets a release we will support it. If there any doubt Mario kart will be one of the best selling games on switch 2?

Things we use to unlock by simply playing a game has not be sold to us as extra content

Rainbowcookie1d 19h ago

I think people arebgetting tired of the formula. We see it in sales. People just want fun again.

neutralgamer19921d 6h ago

I just want games to be fun and not geindy and full of micro transactions

anast1d 15h ago

Even the $130 ultimate editions of UBI games are only a bit less grindy and they still beg people to buy helix coins throughout the whole experience.

It's a travesty what 2K did to NBA 2K.

neutralgamer19921d 6h ago

It really is because NBA 2K is simply unplayable without spending money and you can't even respec for a new my player you are required to spend again

+ Show (1) more replyLast reply 1d 6h ago
SimpleDad2d ago

When you don't disclose units sold... and your stock goes down... how is this doing well?

CantThinkOfAUsername1d 22h ago

"According to the company, Assassin’s Creed Shadows achieved the second-highest Day 1 sales revenue in franchise history, following Assassin’s Creed Valhalla. It actually had the best Day 1 performance of Ubisoft’s history on the PlayStation Store."

S2Killinit1d 13h ago

AC Shadows is doing good yes.

Chocoburger1d 16h ago

Ubishit burned so many bridges with fans, releasing filler dreck that was purposefully designed to push you towards micro-trash-actions. It didn't have to be this way, they could have respected us players more, instead of making players waste countless hours of their life just to see stupid "experience points and resources numbers go up" and attempt to profit off us in such a disrespectful way. I stopped supporting them a long time ago. Keep burning bridges, and keep burning your company from within.

S2Killinit1d 13h ago

Which UBI games did that? Im legit asking.

Chocoburger13h ago(Edited 13h ago)

Any game (be it Ubisoft or any other company) with an unnecessary shoe-horned in experience points system, endless resources collection, and a micro-trash-action store that sells you boosters that alleviate the grind.

They do it on purpose to nudge players towards spending more money, and its something I refuse to support. Nearly all modern Ubisoft games have experience points and skill trees these days, not because it makes the games better, but because it can potentially make them more money by exhausting people into giving in and buying boosters.

Assassin's Creed, Ghost Recon and more series are offenders of this game design blight.

S2Killinit11h ago

I see. And I agree. I dont like these trends either. Although I dont remember AC having paid upgrades (given that my last one was black flag)

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