AccelByte, a platform that helps game creators build backend services and tools, has raised $60 million in Series B led by SoftBank Vision Fund 2, with participation from Sony Interactive Entertainment and returning backers Galaxy Interactive and NetEase.
The company’s last funding announcement was in August 2021 for a $10 million Series A led by Galaxy Interactive. To date, the startup has raised a total of $70 million. Accelbyte did not disclose its valuation.
AccelByte’s platform enables developers to build, scale and operate live service games across the player experience loop, including lobby, friends, matchmaking, cloud progression, achievements, season pass, launcher and patcher and more.
Nexon has released its financial statement for 2024's first quarter, and it looks like FPS The Finals isn't proving the hit the studio was hoping for.
Coming to Game Pass: Senua’s Saga: Hellblade II, Immortals of Aveum, Lords of the Fallen, and more!
Just recently finished playing Immortals of Aveum on PSplus extra, can definitely recommend it to those who like fps magic wielding type games, it's really good.
I own & played Immortals Of Aveum & Lords Of The Fallen already. The only game on that list I'm going to try is Hellblade 2.
Chants Of Sennaar is a favorite of mine, if you like to figure things out as you go, literally decipher what the hell is going on, play it it's amazing
Sony has confirmed that there is something happening later this month and it involves SIE which is the division that operates PlayStation.
My guess, is they were waiting for the new CEO position to be finalized before their next showcase and now that's out of the way.
Almost optimistic to say, but those leaks of the 6 cancelled games (games that were not even announced)
yeh, maybe some didn't actually get cancelled after all
as a long time ps fans I hope they still put great single player games front and center, make your live service games if you have to but don’t force your 1st party studios to make something they don’t want to.. redfall is an unfortunate example of a good studio forced to basically destroy themselves.