540°

Square Enix Reportedly Lost $200 Million on Avengers and Guardians of the Galaxy

The two Marvel games lost Square Enix $200 million in a little under two years and were responsible for the sale of western studios to Embracer, according to an analyst.

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gamingbolt.com
phoenixwing1093d ago (Edited 1093d ago )

I'm sorry but if guardians of the Galaxy didn't sell enough they paid too much for royalties to Disney I'm thinking. In any case square is a terrible manager if their dev cost and marketing cost isn't offset by how well gotg sold.

Edit: I did some research and it sold at least one million five hundred thousand as of last October. Not to mention 5 to 10 million dollars from Microsoft for game pass. Square is crap at budgeting imo after finding this out.

2nd edit: I fear for the final fantasy franchise and square as a company if they're this incompetent

Eonjay1092d ago

The cost of making AAA games has skyrocketed. 1.5 million copied is not enough to cover the cost of production, and advertising. Yes 100 million is pretty standard (if not low) for a AAA game. And selling 1.5 million won't even cover the cost.

VersusDMC1092d ago

And i remember the game was half off in Canada for Black Friday. One month after release. So most of those sales aren't even at 60.

FinalFantasyFanatic1092d ago

After years and years, many years, I'm just more convinced that SE is just incompetent at time management and development.

GoodGuy091092d ago

Well I've been fearing for the ff franchise since xiii lol.

Traecy1092d ago

FFXIII was fabulous!!!

Michiel19891092d ago

ahhh, a microsoft board member, good to see you here lad.

chronoforce1092d ago

1.5m is pretty bad for a game that probably exceeded 100m in development costs. It is a shame as GOTG is good a game. Given how often both CD and Eidos underperformed according to SQNX their sale was inevitable.

AuraAbjure1092d ago (Edited 1092d ago )

GOTG seemed pretty cool, better than Avengers.

Blackcanary1092d ago (Edited 1092d ago )

If I remember correctly they have been losing money on FF games after ether FF10 or 12. It's the main reason why they doing the FF7 remake which cover's practically every game that is connected with FF7. Its the one of the main games in the FF franchise that made the most money for them. Not including FF11 and FF14 i think thats done quite well for them financially.

EvertonFC1092d ago

Guardians of the galaxy is a great game but sadly 90% of gamers only play f2p, GaaS games these days.
So of course games will suffer. I've said it many times "be careful what you wish for". And in a few years gaming will be shite full of nothing but GaaS and f2p nonsense and gamers will wonder where it all went wrong.

1092d ago
thesoftware7301092d ago (Edited 1092d ago )

5-10 mill from MS? is that a factual #?

SE is becoming a shell of their former selves, they need to sell to Sony and get some direction.

shinoff21831092d ago

Ive feared for final fantasy since 12 came out. All down hill imo

+ Show (6) more repliesLast reply 1092d ago
-Foxtrot1092d ago

Well maybe Guardians would have sold more if people weren’t put off with how shit the Avengers was

Godmars2901092d ago

Designs closer to the movies/actors probably would have helped too.

senorfartcushion1092d ago

It never does. People moan about all sorts of things nowadays. The same people would have moaned about them looking too much like the actors.

1Victor1092d ago

@godmars you have to understand guardians even on the comics is a obscured comics and it got to a small spotlight by the movie they thought that since the movie did good the game would too but the truth is that marvel space opera is very niche in the comics with multiple cancellations over the years and returns with different members same for the avengers comics

-Foxtrot1092d ago

I liked how the Guardians looked more like the comic book designs

anubusgold1092d ago

The avengers should have used the comic book character looks instead of the butt ugly ones they used trying to copy the movie look. It works well in the cartoons and no one complains about it.

VivaLaManual1092d ago

I actually really liked how the characters weren't like the movie ones.

1092d ago
CrimsonWing691092d ago

I actually prefer the game characters over the actors for Guardians, but I’m sure I’m in the minority on that one.

+ Show (4) more repliesLast reply 1092d ago
Profchaos1092d ago

It wasn't clear what it was either. Was it a action game was it a online only clone that killed it into and turned me off the game until it was out for a year and appearing on countless goty lists

DaleCooper1092d ago (Edited 1092d ago )

This, for sure. I avoided Guardians after playing Avengers. I did eventually buy it on a sale due to the great reviews. Way better than the monotonous Avengers live-service game.

Seraphim1091d ago

while I agree there is more to it. I think a large part of the problem is simply that Guardians doesn't have the same following as your typical Marvel hero/groups. Personally speaking many of my friends who game have never even watched the two movies. I sent one friend a copy of the game free of charge and he hasn't even bothered checking it out. I love the IP, the movies, characters, etc, but it simply doesn't have the broad appeal nor does it have time on market like other super hero's. Though dropping what was Avengers was undoubtably a major blow to any success Guardians may have had otherwise but there's more to it. I picked Avengers up for $10 after playing Guardians and good grief was it mediocre at best and the live service/leveling/rewards system was disgusting.

Lastly, I do have a feeling Disney is charging too heavy of a price for use of their IPs but that is obviously just a guess. I would be interested to know what kind of money Disney requires for use of their IPs though. But look at, say, Good Smile Company and their Nendoroid line of figures. Venom is something like $95!! Most, if not all Marvel characters are quite a bit more than most other nendoroids. And something tells me Goodsmile isn't setting the prices higher simply because they can.

+ Show (1) more replyLast reply 1091d ago
Muigi1092d ago

Guardians got the short end of the shtick, all thanks to the shit show that was The Avengers.

ClayRules20121092d ago (Edited 1092d ago )

For real, it’s a darn shame too because Guardians has some of the best and most entertaining in-game dialogue (while you’re just walking around with your crew mates in different areas) that I’ve seen since Uncharted and the Last of Us. Avengers was crap.

Not even just that, the story overall is so freaking great, with tons of laughs and emotional moments throughout the well done campaign.

VersusDMC1092d ago

I agree... but the gameplay was so meh to me that i finda wished it was a telltale type game. It was a chore.

ClayRules20121092d ago

@VersusDMC

I understand that, I do. The gameplay is the one area that I felt needed A LOT more work! It got stale quickly and if the story was just “OK” I honestly wouldn’t have kept going, but I really came to like these characters early on and for story I felt was neat and headed somewhere interesting, and my goodness it all shocked me with how much I came to love the characters and story as everything progressed.

I love telltale and their past games, but I love the game how it turned out, for the most part lol. But I get what your saying. But I’m glad it wasn’t made in that form of style. Did you play the telltale Guardians of the Galaxy game?

A real blast and gem of a game.

WGAF1092d ago

Gotg combat section would have been much more entertaining if you can switch to other party members like tails or tri-Ace games. Their combat repertoires are already limited (just 5 members total) and unable to switch make it even more repetitive (you hardly notice others effect when u just focusing on your own attack). I guess they going more like Mass Effect types of combat? Either way, everything else were actually pretty solid, especially all the quarrels between parties members were brilliantly hilarious.

AnotherGamer1092d ago

FFXIV is their biggest money bank right now, I think the game is fine.

PapaBop1092d ago

It is, they have already said they have already finished the story for post Endwalker and now working on the story for the next expansion.

Gardenia1092d ago

Looks like FFXV, so not that good. They should make JRPG's games like they did back in the 90's. But quality and creativity has been long gone from gaming with a few exceptions.
Games nowadays are made by money an investors who tell developers what to do. Sad really.

peppeaccardo1092d ago

Got on the hype band vagon of Guardian and I surelly enjoyed its writing and story, which I thought was quite convoluted and fun overall. The excution was a little MEh even thought the models were alright and the environments not bad at all. Movements felt a bit tiff but ok overall. It was a decent game with a big budget soul. I did not play Avengers but I guess it felt into the "wanna be AAA at all costs" trap !

kikicub1092d ago

I love everything about the game, except the combat that got stale.

But it sure is a gorgeous game, especially with ray tracing on.

ClayRules20121092d ago

Yeah, the combat was stale (got that way rather quickly) but man, that story, the characters, that helped me push through the gameplay and at times, the dialogue in the combat at points in the campaign had me enjoying certain fights again and again, regardless of the repetitiveness, put a little spark back into it’s diminishing flame in that one specific weak area in the game.

dumahim1092d ago

I bought into the hype. Everyone was talking it up like it was such a great game. Got it and felt very underwhelmed. Didn't really care for the combat at all. Everyone just felt so underpowered and like you said, it felt a bit clunky. Allowing you to pick who you played as in combat would have helped. Drax just didn't feel like the Drax from the movie very much and I tired of Rocket's whining. The story didn't hit with me. I mentioned it somewhere a couple months ago and someone commented "oh, wait until chapter X" and that was still like 3 chapters away from where I was, and way past the halfway point. With all the other games that came out recently, I just never went back.

peppeaccardo1091d ago

Totally understand. As for the story I guess it can be fairly subjective to personal taste. Overall teh game has decent to good production value. I can tell a decent amount of time was used to create the models of everything in the game; locations, characters, objects etc. Texture work is also quite nice with lighting that could use a bit of improvement. My biggest problem are the animations which are fairly robotic. I loved the fact that the characters talk among themselves during teh gameplay and make the whole thing a little more beliavable, nad jokes included. I personally liked tha game despite these minor issues, I don't think I would go back to play it again to get all the collectables like I would do with Spidermand or Ratchen and Clank for example. Too bad the dev and publisher lost money as we might not see another iteration of these game anytime soon. Take care

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170°

Microsoft Gaming Revenue Grows 5% Year-on-Year, Content and Services Up 8%, Xbox Hardware Down 6%

Microsoft announced its financial results for Q3 of fiscal year 2025, including an update on its gaming business.

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simulationdaily.com
8h agoReplies(1)
darthv728h ago

To put it simply... two steps forward, one step back.

Abriael8h ago(Edited 8h ago)

That's not how that works.

Gaming revenue is already a balance of Content and Services +/- Hardware. So it's simply one step forward. Microsoft's gaming business is growing, and has been growing pretty much forever.

darthv728h ago

...two steps forward and one step back still amounts to one step forward, does it not?

Abriael8h ago(Edited 8h ago)

@darthv72: But in this case, it's more one step forward that would be pretty large, but is held back by some weight, so it's instead a bit smaller, but it's still a sizable step forward, since hardware weighs a lot less than content and services. Your comparison would work if C&S and Hardware were equivalent.

Christopher4h ago

Really depends on your goal. I was told by Microsoft that they were still pushing hardware, so I don't know what to believe.

TheColbertinator8h ago

Another win for Microsoft. The haters can use the dog door to leave.

8h ago
dveio6h ago(Edited 6h ago)

Hardware revenue will probably sit somewhere between 800M - 1B for the quarter.

And content & services make up around 75 - 80% of total gaming revenue. Total gaming revenue is up 5%.

While positive numbers are positive, I don't find +5% year-on-year in total revenue a great, not even a good result considering what they've been throwing into the pot since their last Q3.

I don't think they are happy with only a +5% payoff since and compared to last year's Q3, which was abysmal, despite these numbers are indicating "Positive!" at 1st glance.

Especially since in terms of revenue, hardware doesn't contribute a lot to overall revenue anymore ("only" -6% down, because there's no hardware really being sold anymore).

2h ago
Lightning775h ago

Well what do you know. When you release good games, good consecutive 1st party you output you actually make money.

Minus hardware of course.

I'll give credit where it's due. MS is starting to capture that old 360 energy when it comes to games and releases. It took them 14 years of having a clue but they seem to be doing it now. All will be lost if they step on rakes like they're known to do. Who knows how long it'll last.

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60°

EA Cuts Around 300 Roles, Including Roughly 100 at Respawn

In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.

Lightning771h ago

Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....

This is why this industry has slow releases and none compelling games.

70°

Koei Tecmo Announces Strategy for the Next Three Years After Falling Short of Previous Targets

Today, Koei Tecmo announced its financial results for the full fiscal year 2024, on top of its new mid-term management plan and objectives.

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simulationdaily.com