190°

Embracer paid too little for Tomb Raider and Deus Ex and that’s a good thing

The purchase of Tomb Raider and Deus Ex by Embracer for what amounts to corporate pocket change may actually point to a positive future.

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xboxoutsider.com
751d ago Replies(1)
GoodGuy09751d ago

I think square just wanted to get rid of them quickly hence the low price.

NotoriousWhiz750d ago

Square is becoming a junkie that needs its NFT fix.

Sgt_Slaughter750d ago

Which is a horrible business decision considering how far gone NFTs are from the public eye. It's a dead market, it was never going to last.

VersusDMC751d ago

A rumored 200 million hit on square is a big deal. So they got their money back and some by selling the cause of the debt.

They probably got upfront payment from Microsoft on the Perfect Dark collab as well.

And before you say 200 million isn't that much... Square fired the creator of Final Fantasy for losing 100 million on the Final Fantasy Movie, got financial support from Sony and had to merge with Enix.

pietro1212750d ago

Square was merging with Enix before Spirits Within Flopped. Actually the merger was put on the back burner because of the flop. Sony has been supporting Square for years even when they had that publishing deal with EA up until they sold they stocks a few years ago.

VersusDMC750d ago

I stand corrected but it means the same thing. That 100 mil loss was so bad Enix was thinking about backing out of the merger.

And Square went to Sony for financial help(they bought 18% stocks) because of the 100 million dollar loss on Spirits Within.

Just saying 200 million isn't corporate pocket change to Square enix.

jeromeface750d ago

spirits within was also 21 years go... so it was alot more than 100m in todays money

Psychonaut85750d ago (Edited 750d ago )

Insane that Squenx believed in their IPs so little. And the fact they’re using the money to invest in blockchain is a metaphorical slap in Lara, Adam, and Kain’s digital faces as well. Maybe Embracer group will show more respect

Outlawzz750d ago

Yay a 4th console to be aware of now lol

Jk jk... I hope

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90°

Stellar Blade has sold more physical copies than Dragon's Dogma 2 in Japan, despite PS5 exclusivity

By the looks of it, PlayStation 5 exclusivity does not hurt the sales of Stellar Blade in Japan as the game has passed 90,000 sold physical copies.

Hugodastrevas1h ago

Stellar Blade really deserves way more praise than it got, devs have been adding more and more content, for free, since release and the game already was great to begin with!

H91h ago

Stellar blade is performing very impressively there, DD2 didn't do well because word of mouth destroyed it's reputation and not about the Microtransactions or performance, bad word of mouth about how the game lacks so many things that were in the first one

Hereandthere22m ago

Exclusives matter. No matter what bumbling phil and bond try to say, exclusives is why you buy a console.

XiNatsuDragnel15m ago

Stellar blade is great excited for 2

anast7m ago

They dropped the ball with dogma. SB is a solid game, it just had to weather the social storm.

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120°

Sony CEO says although AI "has been used for creation," it's "not a substitute for human creativity"

"AI is not a substitute for human creativity. We position it as a technology that supports creativity. Creativity resides in people. We will continue to contribute to people's creativity through technology," the CEO said.

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gamesradar.com
1nsomniac23h ago(Edited 23h ago)

...not yet but 100% within the next 10 years!

..Then Sony will use it like the drop of a hat. They're no different to the others.

isarai21h ago(Edited 21h ago)

They used to be 😞 sure it was always a business, and money's always the priority, but they used to have a very strong stance on supporting artists and creativity. "Dont f#@k with the artist" was a phrase they touted a few times back in the ps1-ps3 era, a philosophy carried over from their music branch PlayStation was created from. It's not COMPLETELY gone, but it's barely there compared to what it was back then, i just want them to return to that.

Eonjay1h ago(Edited 1h ago)

I am highly encouraged by their statement about human creativity. "Dont f#@k with the artist" is exactly what they are saying. But at the same time, I don't think people understand that Sony is a corporation. If they don't realize growth, they don't get to exist. When you say 'Sony', you are talking about a bunch of investors. To speak about them any other way is a illogical and incorrect. They haven't changed. They have been a group of investors since they became a public business.

isarai13h ago

Ugh, i really wish people would stop gambling people's livelihoods by turning a project/game into their political soapbox. Im all for statements and having your own opinion, but there's more people working on this than just druckman, ham fisting your political beliefs onto just seems inconsiderate for everyone elses job security when it can result in a failure due to people avoiding it for that reason.

I play games for escape, im so tired of nearly every AAA game blatantly dragging real world issues to shove in my face when I'm trying to take a break from it all. They don't even bother to be subtle about it, quite the opposite, it's blasted and force fed to you and it's just getting exhausting

Einhander19724h ago

People are taking a whole interview and cutting it down to clips that make him look bad and take what he actually was saying out of context. For example he also said things like this AI has "ethical issues we need to address"

-Foxtrot3h ago

@Einhander

Why defend him at this point?

It’s not taking things out of context, he said what he said.

Old ND would never talk about soulless AI taking over so many creative things they are well known for. The whole “ethical issues” is just a good PR spin people who push this crap fall back on to make their statements not seem as bad. So many AI lovers do this.

AI has no place is so many creative based things.

Einhander19724h ago

Well yeah, because everyone else is using it so they need to stay competitive. It's the same as paid online, they didn't want to go that route but their competition was making so much money they needed to add paid online just to keep up.