Metal Gear Solid bosses are often weird, wacky, or just downright insane. But which are the best ones? Find out here.
Metal Gear Solid 4's iconic installation screen has been turned into an animated wallpaper for Wallpaper Engine.
Hideo writes: "We experimented with magnetic motion capture in "Metal Gear Solid: Integral", and in MGS2, we adopted optical motion capture for the first time. Was the shooting done about 25 years ago? Well, back then, everything was trial and error, but every day felt fresh and exciting."
A chat with MGS Delta Snake Eater producer Noriaki Okamura about the past and future of Konami's stealth-action series.
It's not going to be the same without him regardless so honestly it would probably be better just to try to do your own thing while staying in the same genre and general gameplay style.
The story in metal gear solid 4 was already a huge step down from the first three. Then the story in V was minimized and totally forgettable. One of Kojimas art directors could definitely make a solid metal gear sequel.
Also when you compare Stranding to Kojimas previous games he could easily be a Neil Druckman type where most of his best ideas were from people he worked with.
For example all of the MGS covers and the art style associated with Metal Gear wasn't even created by Kojima.
I think someone could take the torch, but they’d really have to be a mega fan and understand the narrative and quirkiness and humor of MGS and just Kojima’s design principles. Make bosses that revolve around “themes” and “gimmicks” and bring freaking David Hayter back for the English dub.
I have been saying for years that Kojima is not needed to continue this franchise. Revolver Ocelot could have a trilogy on his own with the established lore and it would be fantastic
This is a hard list to make… so many good bosses in the series.
I really enjoyed Psycho Mantis as a kid, I was blown away by the fact he could make my controller rumble and read my save games! And the tactics to beat him were crazy.
I’d put him in #1 with The End in 2nd.
Going through this list desperatly makes me want a remake of 1 and then a 4k remaster with other better effect touch for mgs 2-4.
Cmon konami give us the ultimate mgs collection charge what you want ill pay it.
Just give me upgraded versions of the games that i can play all on one console.
The Olga fight is a bit harsh, she pulled off some neat tricks like using the tarp to hide herself (while showing off the cloth physics) and blinding you with lights you had to shoot out (a new mechanic).
The Fear is really harsh. Yes with the thermal goggles he's easily defeated but it's easy enough to miss the thermal goggles before fighting him. The fact that you can take advantage of how he frequently gets hungry during the fight adds to the options too.
How is Fortune ranked higher than both the above?
Liquid Ocelot at 29? C'mon that fight was epic, you get a whole new control scheme just for that fight and it's got tons of well thought out fan service.
Revolver Ocelot MGS1 fight at 9? You just ran around in a circle.
Though I do agree with your #1. The Boss fight was peak MGS, right down to pressing square to shoot the final bullet.
I think most people would say The End or Mantis, partly for the whole meta experience. Definitely great battles and Mantis messed with EVERYONE. That was the moment that people realized Kojima is a legendary troll in the making.
For me, though, The Boss is #1, no question. That battle was arguably the most significant in the series and was just legendary. Dare I say, my favorite boss battle, period.
Not one boss from Peace Walker.
Who made this terrible list?