260°

Unreal Engine 5 hands-on: the cost of next generation rendering

Unreal Engine 5 recently emerged from early access, with a full version now available to games creators. Simultaneously, the 'city sample' portion from the brilliant The Matrix Awakens demo was also released, giving users a chance to get to grips with MetaHuman crowds and large-scale AI in a vast open world, with buildings, roads and more created via procedural generation. In short, Epic is opening up a staggering wealth of new technologies to all and UE5 is, effectively, the first paradigm shift in games development seen since the arrival of the new consoles. So what have we learned from this release? Put simply: it's demanding. Very demanding.

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eurogamer.net
darkrider1104d ago

No doubt about that. The PS5 and the series X had some problems on the last gameplay. But the results were great. It seems a big leap

Eonjay1104d ago

Actually the Xbox and especially PS5 ran this demo quite well. All test show the same thing though and that is that most modern GPUs can run this with no problem. The issue itself is that UE5 and most specifically the Global Illumination eats CPUs for breakfest (thats why most of Alex's test here are in 720P to make sure the GPU wasn't the bottleneck). A CPU is only as fast as its slowest thread. And hardware GI is somehow more taxing on the CPU than the software implementation. When Epic figures out this better distribute the GI work on CPUs, the performance issues should be resolved across all hardware, including consoles.

Mr Logic1103d ago

Figure what out? The BVH structure is and will be heavy on the CPU. You can see CPUs being pushed harder in any game that uses good RT.

isarai1104d ago

I mean tech demos like this are barely optimized, they are just dumped and executed. It has me very intrigued to see what the engine can do on future titles. Especially since i didn't see any of the common issues unreal has had when it comes to open worlds.

XBManiac1104d ago

Fortnite on a PC with a modern CPU and high end GPU can give you an idea.

1104d ago
Mr Logic1103d ago

Oh... so a game without Lumen or Nanite is the best representation of UE5. Amazing.

ZycoFox1104d ago

Next gen CPUs and GPUs are just a few months away, the RTX 4080 should be beastly for this.

Also I believe it's not fully optimized on PC yet either.

50°

Going Hands-On With Mycopunk—Grunge Work | CGM

Mycopunk is an upcoming co-op shooter from Pigeons at Play and Devolver Digital that is as fun and chaotic as it is strategic!

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cgmagonline.com
60°
7.3

Steel Seed Review – A Familiar Yet Compelling Tribute to Action-Adventure Classics

In a time when innovation often takes centre stage, Steel Seed boldly leans into nostalgia. Developed by the indie studio Storm in a Teacup and published by

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insightgirl.co.uk
50°

Mycopunk Preview – A co-op shooter for all you fun guys out there | TheSixthAxis

TSA goes hands on with Mycopunk, the new co-op shooter from Devolver Digital.

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thesixthaxis.com