CCG writes - "Kingdoms of Amalur: Re-Reckoning, true to their promise has released the DLC Fatesworn. The DLC adds about 8 to 15 hours of gameplay to renew people's interest in a game that a lot of people played for many hours already. Fatesworn takes place after the story ends for Kingdoms of Amalur: Re-Reckoning and in order the play the DLC the player must already own the full game."
Paul writes: "So, is Fatesworn a worthy addition to Kingdoms of Amalur: Re-Reckoning? Absolutely, is my answer. I went straight from a playthrough of the main story into the expansion and the transition felt seamless; integrated into the story perfectly."
VGChartz's Lee Mehr: "In the end, Kingdoms of Amalur: Re-Reckoning - Fatesworn is certainly a long title and more content. Personally, the talk around remasters getting exclusive expansions feels more exciting than what's offered here. There is genuine creativity and fan service that argues this expansion's purpose, but they're constrained by Kaiko's amateurish design choices, lesser production values, and the original's admittedly-aged foundation."
What's funny to me is that it seems like the DLC has received better grade reviews than the actual base game itself.