280°

genDesign, Studio behind the ICO Series, Teases their next game

genDesign announced today that they have hired a new programmer and an new artist on to their team, They are also asking people to apply if they wish to work with them. Posting a picture of 4 Games. ICO, Shadow of the Colossus, Last Guardian and a New game they are working on. EPIC Games will be working with them to publish the game.

VersusDMC1140d ago

Nice! Love all 3 of their games. Even Last Guardian. Did a replay on the PS5 and Trico is still an unbelievable achievement.

Storm231140d ago

Agreed. Their games are so good and always a nice breath of fresh air. Can’t wait to see what’s next.

robtion1140d ago (Edited 1140d ago )

I agree all of Team Ico's (now genDESIGN) games are amazing. Fumito Ueda is a real auteur.

Just curious, what do you mean 'Even Last Guardian'? Do you feel it was lacking in some way?

While it may not have had the wow factor of Shadow of the Colossus, I think it was a brilliant and very unique game.

CantThinkOfAUsername1140d ago

Last Guardian constantly gets shat on online. Many think it wasn't worth the wait.

jBlakeeper1139d ago

Because it was overhyped for years which leads to disappointment.

VersusDMC1139d ago

I mean Last Guardian is the least liked of the 3.

A lot of people found it difficult to command Trico. Some to a frustrating degree.

It never bothered me because it made sense in context. A random cat or dog is not going to take your commands perfectly.

Azurite1140d ago

Nice, looking forward to it.

Inverno1140d ago

First the Hogwarts game now this, I am hyypped! TLG needs a PC release, I'd buy it again.

Aussiesummer1140d ago

Oh man this is going to be beautiful!

Stanjara1140d ago

Whatever they're doing, I'm buying.

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70°

How Xbox Is Making Xbox Cloud Gaming More Playable on Every Device

Xbox Cloud Gaming adapts to how you play—Touchscreen, controller, or mouse. Here’s how they’re helping devs support it all.

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90°

How Xbox Is Quietly Fixing Xbox Cloud Gaming Latency

Microsoft is tackling Xbox Cloud Gaming latency with real testing and tech upgrades—here’s what’s working, and why it matters.

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darthv7222d ago

Speaking as someone who uses xcloud, i havent really noticed much lag, if at all. I have used the service on a wide variety of devices. A VCR XBO, a One X, the logitech GCloud, steamdeck and my work PC. in all cases it just works and works really well. I was not interested at first in the idea of streaming a game, but then i really started using it as a way to gauge interest if a game is worth my time of downloading/installing and I just cant help but jump into new titles when they drop. I used to do the same with new releases on netflix so i can see why they make that similar proclimation.

Tacoboto21d ago (Edited 21d ago )

With Remote Play, the lag can be almost complete nonexistent too. My TV and Receiver glitched up really bad a few weeks ago and my Xbox wouldn't output through 4K 120hz for a few weird hours of power cycling these stupid devices, so I got to test this out while my Xbox just refused to output video through hdmi.

With a Backbone on my phone, and a controller connected to the console (hardwired into the modem through an Ethernet switch; my phone is connected to a Router that the modem routes to - so there is that extra network layer), I could not notice any difference. Avowed was set to the Balanced mode, maybe Performance would've exposed a lag with the extra frames but the response on my phone screen looked near exact from stick push to game response.

Cloud Gaming, playing something like South of Midnight feels responsive enough to me, and games like Pentiment you really really can't tell, and if you could, that's a game where lag would be inconsequential to the experience

Vits21d ago

I live in a city that has an Xbox Cloud server, and my local network uses Wi-Fi 6. I've used the service for quite a while. I can't really say I don't feel the latency. Some titles are completely unplayable for me, like Forza Horizon 5. But there are also many games where I barely notice it, such as A Crab's Treasure and Halo MCC.

Honestly, it's great that they're working on making it better. But the way it works right now is already pretty usable, and casual gamers, who I assume are the target audience, probably won't even notice the latency. The issue then becomes more of a commercial or marketing one, because casual gamers are either on mobile or console, and they probably don't even know Xbox Cloud exists, how much it costs, or how it works.

It also doesn't help that some of the most popular casual games aren't available on it at launch. Sports games from EA, for example, are always a couple of months late.

70°

Unmourned is a new horror title made by 2 brothers from Greece

Codebros Studio comes from Thessaloniki Greece and presents us with their new horror game Unmourned which you can check out now on Steam.

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