TedTheDog from EU community forums said a patch will be released today to fix the connecting issues and more.
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them
2.
Dmc.
4.
5.
1.
3.
God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
Gary Green said: Namco Bandai heard the call of many fans asking for the PlayStation release of Tales of Graces which was originally released seemingly exclusively for the Wii back in 2009. If you’re acquainted with the Tales series then Graces f won’t be something entirely new to you, yet if you’re a newcomer then you’ll find a plethora of gameplay mechanics and nuances that distinguish this series from other JRPGs. While the game finds itself following the traditional archetype of JRPGs, such as a somewhat clichéd story, Graces has something to offer to both veterans and newcomers alike.
"We'll be patching Home this Thursday and part of this change will be the first step in tackling the connection issues that you'll know as C-931 errors."
Thank you, hopefully this will help those that are still having some trouble with getting in Home and perhaps may alleviate those who suddenly get disconnected from the server.
now maybe i can try once to log on instead of twice.
on a serious note, when i go to my japanese account, i always freeze when visiting the siren space. Maybe im not supposed to be there, idk?
Thats good to hear. I have to try up to 15 times before I can connect. Lucky I am a patient person.
All i ever wanted from my PS3 was a cross game multi person dedicated private chat like my 360 so i can talked to my friends no mater what i'm playing. Home needs to be better incorporated with the games and multiplayer. Also there is no party feature so when ever you want to follow some one into a room you can't just follow them trough the door you have to make sure they're a friend and then once they have reached the room to press the go to option under friends. When i first hoped on home i was impressed then 10 min later after i had seen everything and played with every option i was very disappointed. When you do start a private chat/phone call the only way to speak is to hold down R2 with i find annoying during private chat, R2 should only be used for voice when in public. No trophies,no party system, no game launching, nothing to buy, limited private chat, so just run around dance.
I just can't wait until all the spaces and all the features from the "regional" Homes come to all Homes. Granted each should have its' own flavor as far as the overall design of the theatre, bowling alley, mall, etc.. but the custom areas etc.. should be made available globally.