Sam Maggs writes: "Seems like Mark’s GDC talk makes it sound like a bunch of this stuff sprung up from nowhere? I was one of like 4 people in the room for most of Rivet’s development. I was the one who said “We can’t call her RACHETTE.” Gadget and Rivet were me. Sucks to have my work erased.
This speaks to a broader issue of game devs being entirely erased from the narrative of their own work once they leave a studio. I’m not even credited as a writer on this game despite dedicating a year and a half of my life to it and creating Rivet’s personality from scratch."
Shuhei Yoshida offers his take on the recent industry implosion and ponders whether there's light at the end of the tunnel.
Greed crippled the game industry and other things I won’t go into.
It's also screwing over gamers with limited budgets for PC hardware, well Nvidia is trying to at least.
OK, but what did Shu do about this while he was working in the industry?
If he felt so strongly about it, why didn't he quit sooner?
I'm honestly getting a bit tired of seeing this guy come out with all this stuff, week after week, yet he didn't seem to do anything about it when he was a prominent figure IN the industry.
*I got passed over for the CEO role and sidelined into an Indies CRM role, but I just sucked it up and did it for several years.* Great.
As gamers we also need to make it clear what we want. Do we want fancy RT and RT
shadows, global illumination etc? Oh that's right we have to do the internet thing and brag about all those things. What we need is innovative gameplay mechanics and deeper more dynamic story telling and reactive realistic worlds and characters imo. Emphasis on Innovative gameplay mechanics. Expedition 33 was made by a tiny group of 30 ppl. Not sure what the budget was but I know it wasn't no 400m$ project or nothing crazy like that.
They join the Baldurs Gate team for being independent and releasing great game with out corporate meddling and stupidly big budget's that kills jobs and studios. If more groups get to together remain independent and create games for gamers and fans this industry would be better off in the future. Again it's about getting away from big corpos because corpos aren't gonna change, ever, they're just not. Scary to be out on your own? Yes but high risk high reward again as we've seen.
Ray Chase is a voice actor, cofounder of a game studio, and lead designer on their debut. Today we chat dateviators and the ideas behind Date Everything!
Neil Druckmann, the creative director of The Last of Us, is working on a new, unannounced game at Naughty Dog.
Wait I thought they cancelled a game? Or did they announce another project?
https://wccftech.com/naught...
Hmm it seems in the haste of being the 1st to report something Eurogamer has again got one side of an argument and ran with it. Games journalists like to take everything at first glance and paint the rest of the picture for us.
It would be nice if they actually did some investigating before releasing this kind of thing in the hopes of fueling an argument between fans of a studio and anyone who takes delight in stabbing at the reputation of said studio.
I'll never forget when she said GTA characters can perform virtual rape to her character and that everybody doing it should be banned.
Sam Maggs should never be taken seriously about anything. She exaggerates and makes a drama about nothing.
"This led to her shortlist of names, including Hammer, Socket, and Gadget"
Those first two sound awful, I don't know why it took them so much time to be honest, if it was an alternative Universe version of Ratchet then why not just Ratchette
Although I never knew if she was actually an alternative Universe of Ratchet or if in her Universe she was the one who survived over her Universe version of Ratchet.
The saddest thing they cut from the game because of time restraints and the COVID situation was the Join Me At the Top musical scene, they played the song in the credits but apparently there was plans for a scene to be included in the game. It would have been nice if they finished it and included it in as a free update.
One bad thing shouldn't excuse another. OK, so she has inflammatory tweets, stop being triggered and look at the bigger picture. Does that and should that negate the fact she's not credited in the game that is built with her ideas, her writing, her work? When people are out there claiming credit for your uncredited work, reducing you to "someone" when the thing their taking credit for was your brainchild, yeah - you'd be salty and pissed off too.
We know from fallout after Metroid Dread the practices of Mercury Steam not crediting people if they aren't employed at the end of the project, regardless of the amount of time they put into it. It's absurd and ridiculous to justify ANY company doing something as petty as leaving off a name in the credits, especially when it is someone so significant to the game's development.