190°
7.0

Elden Ring review – Tarnished by ambition - Xbox Outsider

Elden Ring is a truly ambitious game, but its lack of focus and inconsistent pacing bogs down the experience.

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xboxoutsider.com
Elda1136d ago

I put 150 hrs in so far & having a great time with the game. I have the final boss to tackle including about 8 more optional bosses then I'll be done with the game. The reviewer con says it doesn't really distinguish itself from previous games which I definitely agree with. To me it's basically DS4 that's now open world,one can travel with a horse & have the summons to help you fight everything else seems the same to me.

SurgicalMenace1136d ago

Glad someone else sees it too. I'm a little tired of hearing how it's the best game ever made. I'm enjoying it but it has far too many short comings to be the best. Graphics, item management, disables abilities during coop, and many more elements that subtract from making it as great as people claim.

Elda1136d ago (Edited 1136d ago )

Exactly. Towards the end of the game if you need help with the bosses you can't randomly summon folks to co-op with you as you could earlier in the game. The game is fun but it's basically a Souls game & everything in the game is not perfect. I give the game an 8.5.

esherwood1136d ago

Well for people that like souls games I’d say it’s pretty close to perfect. I’m not buying a fromsoft game for the awesome shooting

SurgicalMenace1135d ago

As a Souls fan, Elden is very flawed as a game soul game. Demon's Souls, Nioh, Nioh 2, and Sekiro does it better. There's the opened world aspect but that's literally the only thing that stands out about it. After many hours of playing the game grows very tedius. Poor item management, no storyline, no character development, barren world, boring combat, and my lord what's with that random lockon system? If this is the idea of the best or perfect there's no hope for anything better.

It seems like it stands out so much due the lack of options in the genre, currently. I've personally been gaming too long to convince myself that this is better than what it is.

Kosic1135d ago

That's not a bad thing. I haven't been a huge souls fan so not played the others properly. I've given them a try but never completed.

With elden ring, the open world feels rewarding to the xp per mob, or finding secrets that reward weapons.
The armours in the game felt a tad subpar. Starting off the vandagar (?) I have only just changed pieces of armour after 20 hours in. I wish they didn't give you such powerful armour right away as it felt a tad underwehlming to upgrade a few stats this far into the game.

But for this to be their first open world. I welcome more of this. I haven't stuck this many hours into a souls game or been this addicted to a game for many years.

Elda1135d ago

The game is most certainly fun & addicting & that's a good thing...lol. But imo it's just an extension of the Souls games with some new mechanics such as being open to go where you want,many many bosses,a horse to travel & summons to help in battle.

jznrpg1136d ago ShowReplies(2)
HeliosHex1136d ago

Have to say this review made many valid points. Wish the dungeons had more variety and the open world could have used more life activity other than the occasional deer, boar, goats etc. Using the same bosses later as mini bosses is lame. After fighting the cat statue for the third time it's hard not thinking about some other boss that should be there.
Elden ring is by no means perfect but it's still one of the best games to come out this year. It does more right than wrong and giving it a 7 is a bit harsh. I'd give it 8 minimum. Making it a must play for any gamer.

SurgicalMenace1136d ago

Good game but not a must play, as it's not accessible to all gamer types at all. This is a hardcore game for hardcore gamers, casuals need not apply.

andy851135d ago

It's not that hardcore. Magic is basically easy mode and you can overlevel if you need to.

SurgicalMenace1135d ago

A casual isn't going to even attempt to figure that out. They prefer to plug and play opposed to have to figure out how to play.

HarryMasonHerpderp1135d ago

Completely agree with this. I've played and finished every souls game and Elden Ring has quite a few flaws that people have completely ignored (especially the reviewers). My biggest gripe is the re-use of bosses I think it's incredibly lame and while I know this is a hot take and nobody will agree with this but I don't see why this needed to be an open world game. It would have benefited from the more linear structure of the other souls games, yeah it's cool to run around on your horse but you can run straight past enemies or cheese them easily. You're basically running around trying to fight stuff at your level all the way through which is kind of tedious. Anyway it's still a great game and From Software deserve the success.

PurpHerbison1135d ago

Reusing bosses is a page right out of Monster Hunters book.

Redrex70001133d ago

in a industry were 9 tend to be given out pretty easily when it come to big titles
i do feel the rating kind of lose all meaning

Aussiesummer1135d ago

It is very much a continuation of dark souls with many flaws but I am having such a damn great time with it despite them. Great fun, great suffering. I'm glad it did so well for them and can't wait to see whatthey do next.

EmperorDalek1135d ago (Edited 1135d ago )

I read through it. I kind of agree with some of these points, but it's overly negative. To call horse riding "just a means of faster traversal with the addition of clunky combat" is an example. I thought the horse riding was great. The Torrent only double jump adds to the new platforming element for the series. The horseback combat was good. It's not clunky, you just can't charge and spam the attack button and expect good results, you need to time your attacks.

And to complain about having to level up your health... What kind of RPG can you get away with not leveling up your health?

This place is trying really hard here to justify giving it a 7, in my opinion.

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90°

10 Highest Rated PS5 Games

Some of the best PS5 games are exclusives like God of War Ragnarok and Astro Bot, but there are some indie highlights as well.

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theouterhaven.net
90°

Best Easter Eggs in Video Games

These are the best Easter eggs in video games—from Atari to Elden Ring. Hidden secrets, surprises, and scandals await.

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clouddosage.com
Killa7815d ago

Using Elena to play Crash on Uncharted 4 was pretty great.

ZeekQuattro15d ago

Saving some trapped aliens in Super Metroid and seeing them escape. Daisy's third eye in Melee. Seeing Mario characters portraits in a window at Hyrule castle. Megaman X using Ryu/Ken's movesets in mutiple entries. Bayonetta cosplaying as Fox McCloud while using an Arwing to kill angels and demons. So many good ones throughout the years.

160°

2020s - The Decade of Bloated Masterpieces

VGChartz's Mark Nielsen: "Halfway into the decade and the 2020s has been an interesting one for gaming in both good ways and bad, with the restructuring of the industry, a mix of innovation and the same old, and of course many, many long waits. But there have also been many quality titles, to be sure; the last three years in particular have seen a number of critical darlings. Something the most acclaimed ones have had in common (with the obvious exception of Astro Bot) has been an absolutely massive scope, easily boasting 100+ hours of content.

In my own experience that massive amount of content hasn’t always been a positive; in fact I would go so far as to call their slightly overeager strive for quantity a shared flaw of these games. I’ll be looking at four titles in particular here and going over the different ways in which these otherwise solid experiences became victims of having just a bit too much fluff."

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vgchartz.com
Profchaos47d ago (Edited 47d ago )

To much unimportant content and bloat is mote likely to cause me to stop playing or never revisit it. Especially when it feels like you're forcing the player to do side quests to pad out your game length just to make it long enough so you won't have the player trade the game in to fast

One recent example for me is Hogwarts I enjoyed the story but despised the level gating there was no real reason to lock missions behind a leveling system it was just forcing the player to fly around doing side quests and puzzles so they could advance to the next chapter

gold_drake47d ago

omg hogwarts

i love every second of it but damn, does it feel like a chore to play haha.

scorpio_204947d ago

Hogwarts Legacy should have stuck to what other games couldn’t do: Let us be a Hogwarts student. The open world aspect was just like any Ubisoft game.

attilayavuzer47d ago

Honestly wish it had more of a Bully feel. It was clear that 90% of the attention went to the school and town and the rest felt like the northern chunk of Just Cause 3's map. Almost like they had to justify the flying mechanic by spreading things out.

Profchaos47d ago

Yeah agree the Hogwarts castle and grounds is ripe for exploration. Look at the PS1 Argonaut game i felt like that old game did a better job with relaying what it's like to be a student at Hogwarts than what legacy did.

Legacy was like ok you've done a few classes learnt to ride a broom go spend the next multitude of hours exploring nearby towns and killing hundreds of goblins and spiders I don't think they did enough with the school grounds.

I appreciate them including Hogsmeade but I felt like it didn't need to expand past that point

16d ago
SimpleDad47d ago (Edited 47d ago )

Why don't we have more 12-15h single player stories for $45 is beyond me.

Profchaos47d ago

My guess is I recall around the late 2000s game trades were a big issue which resulted in publishers shifting away from standard single player campaigns that could be beaten in a month and we started to see more expansive open worlds that would take longer to see everything to keep the player invested long enough that they wouldn't trade in the game when it was going to be the most profitable retail window e.g the first month

With the rise of all digital games I can see those games making a comeback as there is no second hand market

I_am_Batman47d ago

Expecting a 12-15h game to be $45 is part of the problem. These games don't sell well at full price anymore and relatively speaking it takes a lot fewer resources to stretch it into a 30-40 hour game that can be sold for full price.

We can complain about padding all we want, but most people simply pay more for padded games.

thorstein47d ago

Eternal Strands $48. 18 hours

Citizen Sleeper 2 $23 10 hours.

AstroBot (got as a gift) 16 hours and they keep adding levels.

CantThinkOfAUsername47d ago

Totally agree. I'm tired of the same bloated fluff that games present as 'content.'

anast47d ago (Edited 47d ago )

BG Act III is dense. It's the opposite of bloat.

andy8547d ago

Act 3 is massive. I think I finished the game 4 times for the platinum and I know I must have missed at least half the stuff in that city

anast47d ago

There is some much unique content in that ACT.

gold_drake47d ago

i feel like Rebirth only really had Costa del sol as a bloat. but its a long game, so i dont blame the author

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