Visually, GT7 is a strange one... Some tracks look jaw-dropping, others look like they came out of GT Sport, low res track textures (that seem to lack any bump mapping, etc. to help add depth) and all. It's like they filled in incomplete areas with GTSport assets.
However, when it comes to weather simulation, physics, control (the dualsense really adds a lot to this one), etc... GT7 is unmatched.
There were alot of times there where a thought Forza looked better, but there were a few times there where I vastly prefer GT's look, other time there it was a tossup. Like the crowds, at a distance, GT's look better, close up, I think I prefer Forza's aesthetics, overall, I think I prefer Forza's visuals (although GT's Ray Tracing elements look amazing compared to Forza).
@fr0sty,
I couldn't agree more, GT7 really does look strange, sometimes it looks fantastic, and other times Forza just looks vastly better.
"Especially considering it’s a next gen only game."
Yeah. Hilarious how Xbox that would be held back by the Xbox One, will be the first platform to release a true next gen racing game in contrast with Sony´s GT7 that was promised to be a true next gen PS5 game.
If FM7 is this close to GT7 (superior in some visual and gameplay departments), I can´t even imagine how Sony´s flagship racing game will fair against the next Forza Motorsport.
@HenryFF - a 2 point better score over a 5 year old game that looks almost as good visually.
I guess if you're desperate for a win and you can get over the stupidity of your argument then go for it. Lets hope GT7's actual competitor, FM8, doesn't score better otherwise you'll have to change your user name again to hide the shame.
I mean, they're comparing PC to PS5 here. And FM8 will be on PC as well. What gen are we really talking about here since no generation is being discussed here?
They still have to target the Series S though. "Next gen only" with a caveat. If we're going to acknowledge that having to target lesser hardware holds some stuff back, that scenario is absolutely at play here. Obviously not as much as it could, but to an extent.
Wow thats a bummer. 8 is not even out. I read its only after 4 years because licences for cars and tracks expired. Really? Thats really strange. Its huge game to have a lifespan only 4 years and without succesor.
before it was removed, I was playing it on gamepass and it was excellent on the SS. It ran as if it was one x enhanced with 60fps and everything. Thankfully I also have it on disc so I can pop it into my SX to keep playing it.
Just grab it when the series X is more available. With the console shortage, the series s won't be dropping in value anytime soon. Used ones basically sell for new. So you can upgrade for just a couple hundred bucks if you're diligent and look around.
Id say if you really want to play it, get a cheap One X, it looks and plays great on that as you can get the disc version also for cheap. I still use a one X even though I have both Series S and X. My Series S i am going to turn into a portable unit with its own screen attached to take on trips. I love how small that system is and how it compares to the one X in terms of performance (and then some).
Every time someone uses sales I just use the Toyota vs Ferrari example. Toyota always will sell more. Both are great. But we know which of the two is better.
LOL, sure it does, GT 6 and GT Sport fiasco send regards, after beeing 19.99 in less them 6 months and beeing bundled with every possible PS for more them a year.
You had no problem playing sales numbers and lecturing about how corporations with shareholders function when you needed an excuse to crap on PSVR2 and excuse make for why the attach rate argument you were trying to use against it didn't apply to Game Pass:
"1. How many units? They just say it sold more than the past models combined, but we don't actually have numbers to work out if that's 10 mil or 100 mil.
"2. How many of those purchases are mainstream gamers? It could be companies or people buying for other VR formats."
"PS4 has a huge install base, but only a small percentage bought a PSVR. I don't see this changing massively with PSVR2."
"Spoken like a true business expert. The idea/business plan for a business/product is to grow its base beyond those who already own the device. Shocker."
"I'm not the only one ignoring it/thinking it is a gimmick, the overwhelming majority of PS4 owners are also ignoring it and considering it a gimmick alongside me."
"PSVR did have a high price - what makes you think PSVR2 will not? As for Kinect (off-topic, bur whatever) costing the same as a video game... what video games were you buying? My 360 kinect set me back $150... and games were cheaper back then than they are today... but you make a good point - Microsoft discontinued the Kinect due to it being a failure - and it still sold 4x PSVR and in less time... but some how I'm meant to believe people are chomping at the bit to get a VR device..."
"@ApocalypseShadow Ignoring your immature comments about being a kid since I am not, nor do I resort to trying to insult during a discussion. I don't expect anything to go 'viral' overnight. But I do expect a device to sell more when its platform has 115m+ units out there. Kinect even outsold PSVR in numbers, with less Xbox 360's being in the wild than PS4's. And Kinect was a failure."
"You're once again comparing hardware to a subscription service. If you want to compare subscription services, then yes, game pass is beating the equivalent/competing service by around 10x."
"If you genuinely think selling a few million units when your TAM is 115+ million, then I'm sorry but you're out of touch with what success is for a business."
"This statement just shows you have no understanding of how corporations with shareholders function... you're probably one of these people who think the big corporations are your friend. Shareholders, and by extension, corporations, directly determine success as revenue, market share & growth. Lower than expected revenue = failure and the product is more likely to be discontinued at some point in the future if the trend continues (see Vita, Kinect, Dreamcast... etc)"
Many of those comments are collapsed, but they're all (and more) below this comment for this link:
I dont have either of these games so I dont have a dog in this fight but it must be pointed out that high sales numbers doesn't make a game better. By such a metric, Fortnight is the best game ever made.
Driving will always be where GT beats Forza. Just so happens that GT7 also looks better than every Forza game released. Yes, Motorsport 7 (on PC, mind you) holds up nicely, but GT7 still tops it visually. Its cars are completely unmatched.
They've shown comparison shots between real world tracks and the game and many shots are nearly indistinguishable, circuit tracks aren't meant to look like driving through a muddy overgrown swamp. What's delivering the great reviews is the fact its a great racing sim. The King is back.
have you an example of making a track more full of life in a sim game? explosions in background or airplanes doing overheads etc is more suited to arcade game like horizons 5
GT7 is completely bad ass. The cafe is a little out of place but besides that the physics are spot on. Car models are awesome. Amount of cars, tracks are awesome. I wouldn't call it dated lol it just came out a week ago and I don't see anything outdated about it besides it's GT so there is progression.and license tests which is the way it should be. Makes sure you know what you're doing and have the equipment and skill to move forward.
I watched the video and I have to disagree. We're also talking about a game that came out 5 years prior.
I also need to add there was never a drastic difference in visuals between the console version of Forza 7 vs the PC version. Just difference in resolution and framerate. Being we're comparing it against a new console that is pushing high framerates and resolution, it's only fair you compare it to a machine that can do the same. This is about the overall visual fidelity of the game. The in-game assets and effects.
The fact we're getting very comparable visuals across the board, despite GT coming out half a decade after the fact, and on an entirely new generation of console, says a lot.
@TheRealTedCruz "Just difference in resolution and framerate [between console and PC]"
Honestly very wrong having played both extensively, on ultra settings on PC.
There was plenty difference between the PC version of Forza 7 and Xbox One or even One X. Higher texture resolution, much higher shadow quality, more and better quality particle and alpha effects. Better anti aliasing. Way better texture filtering, which on console was really low quality. There were features like the dynamic headlight shadows shown in the video that never made it into gameplay on Xbox One, particularly in the wet races where it was disabled. On PC you had not only dynamic headlight shadows on your own car, you could have it on EVERY car on the circuit. This was too performance intensive even for Xbox One X.
Then you have the much higher reflection quality on PC's ultra settings, which also was updated at gameplay framerate instead of half speed so it looked far better and smoother. That means reflections on the body of your own car, rival cars and of course the mirrors which were very noticeable. Even One X again here only having half speed.
PC version was way ahead of the console version if you had actually played both.
I'm a PC gamer. I have a pretty damn high end PC, so I'm not exactly biased against PC.
I watched an uncompressed Digital Foundry video on the Xbox vs PC version of the game, and when you need to freeze frame the PC version of a racing game to see any sort of real differences between the versions, I don't care how slightly sharper the shadows are, are how there are a few extra pieces of grass on the maps, or textures are ever so slightly cleaner, that makes virtually no difference to the human eye when you're actually playing.
It's obvious the game was made for console, and then slightly tweaked for PC.
At the end of the day, my point still stands. This is a 5 year old game that arrived on a last gen console, and it's highly comparable to a game coming out on the PS5.
I wrote a list of visual enhancements for PC, they are real, they existed and having PLAYED both Xbox One and PC at ultra extensively rather than just watch some videos I can say they are very noticeable enhancements indeed.
Freeze framing here to compare to another game only really emphasises to me the improvements that PC enjoyed that definitely were not on the Xbox console that the majority played FM7 on.
I think I made my points and they stand if you haven't been able to refute the technical accuracy of them. PC version was slightly better than the One X, and One X has a GPU around half the performance of PS5 in the real world and better than Series S.
So it's not a surprise there isn't some huge leap between the best PC version of FM7 at ultra which required a GPU better than One X and that gap to PS5's GPU, which at that point is not enormous.
I understand where you're coming from but don't forget that GT7 is built on the GT Sport engine, with a few bells and whistles for PS5. Ultimately though, it's still built on a 5 year old engine.
And that PS5 version is ultimately built on a last gen engine. Even the DF analysis said that although GT7 does look very impressive you can still see the old GT Sport engine under the hood. Makes sense since it's a cross gen title but I'm expecting the next GT to be built from the ground up. Though I doubt it'll be a PS5 game
How was my comment in any way "sarcastic" or "upset" you stated your opinion and I stated mine exactly the same as you did so if my comment shows emotion than I guess yours does too. I'm not upset at all, it seems like you want me to be upset though? Pretty much all of them.
I think it was the nearly verbatim response you gave, but perhaps not. Nobody wants you to be mad; in fact I wish people would stop getting so irritated over scrutiny of GT7 or racing games in general.
Pretty much all of them, huh? I mean, if you say so.
Textures I prefer on xbox for track, but looks worse grass etc.
Shadows from headlights on xbox cover cars and objects. GT just does cars.
Damage is a hard one because I know there are licensing problems on GT side, but Needs a full damage model.
Lighting imo GTSport wins, lighting from cars is correct and shadows and time/day is correct.
Weather, although Forza looks shinny. Tracks don't look like that when wet. They look like GT7. Also GT7 has puddles where there is water build up and it dries over time etc.
Forza Motorsport 8 is going to look amazing. Especially considering it’s a next gen only game.
If only I could buy Forza 7 on my xbox series S.....
Or it shows how dated GT7 really is. The tracks in particular are so lifeless, dated and bare.
Nostalgia is what is delivering the game good reviews.