Revealed earlier this week on PlayStation Blog along with many other upcoming PS4/PS5 indie games, Animal Well is a title that even its creator Billy Basso - former Associate Software Engineer at Netherrealm Studios - and Dan Adelman - indie game business and marketing man extraordinaire - have a hard time describing. We recently invited to pair onto The Duel Screens Podcast to share more about details about this enigmatic PS5 console exclusive.
Animal Well launches day 1 into PlayStation Plus Game Catalog on May 9.
At first I was like eh, then I clicked and seen there's more .
Miasma chronicles is my highlight. I loved mutant year zero to death and this is made by the same studio. Couple other good ones in there to
Pretty light month as far as content I would probably play. But it doesn't matter anyway because I can't even clear my purchased games backlog.
Only ones im interested is Miasma Chronicles and the premium games. the rest are wtf?
Today Billy Basso and Bigmode Games announced a release date for Animal Well on PS5, Nintendo Switch, and PC, and it's quite soon.
While it may have been hindered by such factors as GDC being held at the same time, PAX East 2023 still had a huge amount of great games worth celebrating. As such, here are the ten best games from the event that are definitely worth keeping an eye out for!
That's kind of the curse of AAA games, even though a lot of them are great, barely any of them are revolutionary in terms of game design. That's where indies come in to push the industry forward. It not that bad of a symbiotic relationship actually. No big company wants to gamble 50m+ if it will turn out good or not, and a lot of these indies gets crowdfunded/investor money so the risk isnt as big either.
“The biggest challenge we’re gonna face in the marketing side of things is screenshots won’t do this justice – even short video snippets don’t do it justice!, says Adelman – who’s worked on indie games such as Axiom Verge, Chasm, Mages of Mystralia, and is now working alongside side Basso.
Now I’m curious.
Most indie games are just copies of other indie games in some way or another so it’s no different than AAA . There are occasional unique games but not many
Games were cheaper to make back in the good old days, so companies took more risks and even survived really bad reviews/launches. Nowadays, games consist of 100-1000 man development teams, all with the quest to bring high graphical fidelity.... thus, far too expensive. So less riskier trends are now followed (BF2042 is a prime example)