CG writes: As expected and not too much of a change from the 1.31 version (perhaps slightly worse performance), based on our own playing Cyberpunk 2077 with all the bells-and-whistles running in 4K Ultra settings will destroy most GPUs. Our RTX 3090 struggles to maintain reasonable framerate running the game using these settings without resorting to Nvidia’s DLSS. See our results below (with the video timestamps). Please bear in mind, add a few FPS to account for Shadowplay recording (between 5-10%). The FPS figure is the average according to the in-game benchmark tool which became available with the 1.5 Update.
Cyberpunk 2077 is getting a new update after developers previously stated it no longer would, bringing the possibility of more still to come.
I'm hoping the update fixes their poor FSR 3 implementation, and add FSR 4. FSR 2 looks better than FSR 3 in CP2077 by a wide margin. On my 7900XT I just use XESS if I want to add RT at custom 3K resolutions. Already beat the main game, but half way through Phantom Liberty expansion. I would like to get back to it later on this month.
I wanna be able to dual wield it would add a decent bit I feel hell if they wanted they could even let us dual wield like knives and swords as well or something just sounds like fun to me
Few games among the Nintendo Switch 2 launch line-up can match Cyberpunk 2077 in putting the system through its paces. It's a staple of our PC benchmarking suite for good reason: the open world design is a solid stressor for any CPU, while its effects-heavy battles challenge GPU resources as well. This Switch 2 release has clearly been a big undertaking for developer CD Projekt Red too, who produced the port in-house with unique optimisations for Switch 2's ARM-based architecture. It's also remarkably the Ultimate Edition of the game, with both the core adventure and the more taxing Phantom Liberty expansion bundled in - an extra portion that proved too demanding to justify a last-gen console release, and was instead restricted to PS5 and Series X/S, and yet here it is running on Switch 2.
To cut to the chase, Switch 2 offers a truly viable way to enjoy Cyberpunk, either in a portable format or docked under a TV. However, CDPR has shot for the stars in its ambition to include Phantom Liberty as well, and it's here that Switch 2 hits some technical limits - with frame-rates struggling as we explore its newer Dog Town region. Still, that aside, there's a lot to admire in the game's engineering for Nintendo's new console overall, and how competitive it is in comparison with other consoles.
I am happy for CDPR. Their hard work paid off because the Switch 2 version are always in the top 5 Switch 2 launch game sales.
This may be one of the weakest launch lineups Nintendo has ever had, with Mario Kart being the only first party game, but Cyberpunk 2077 will definitely give you tremendous value for your money.
One tip I can give people who have never played the game is to first read books from the cyberpunk subgenre. This will allow you to appreciate the story much better. If you find yourself asking which life path is the best to take at the start of the game, in this case it is Corpo, Streetkid, and Nomad. You likely don't know enough about the genre, and certain things will fly right over your head. While it is not mandatory, the game will be 10 times better if you read or listen to some books first.
Some books I have enjoyed in that genre are:
Cyber Dreams by Plum Parrot,
Stray Cat Strut by RavensDagger
Tower of Somnus by Cale Plamann
Mist Runner by Nicholas Searcy
If you can only read or listen to 1 book, then I recommend Cyber Dreams by Plum Parrot. It is the closest thing to Cyberpunk 2077.
DF are Nintendo's occasional bootlickers after that blatant Zelda games ad scandal.
Games like CP2077 are meant to be played on big console or powerful PC on a big screen.
Got to love how they're simp for full price purchase of 5-year-old game and still getting the worst version to play on.
Now’s the best time to travel to Night City as Cyberpunk 2077: Ultimate Edition is the best pickup on the Switch 2 at the moment.
Results from article and video timestamps.
0:00 Ultra 4K DLSS Auto – 52.55 FPS
01:36 Ultra 4K NO DLSS – 19.09 FPS
02:55 Ultra 4K DLSS Quality – 36.22 FPS
04:11 Ultra 4K DLSS Balanced – 43.53 FPS
05:27 Ultra 4K DLSS Performance – 52.70 FPS
06:44 Ultra 4K DLSS Ultra Performance – 75.64 FPS
08:01 Ultra 4K NO DLSS NO RTX – 42.83 FPS
09:17 Ultra 4K DLSS Quality No RTX – 50.97 FPS
10:32 Ultra 4K DLSS AUTO No RTX – 75.62 FPS
11:47 Ultra 2K DLSS Quality RTX ON – 61.68
RTX 4000 series should have greatly improved RT performance, hoping for a ton of raster performance too. If these cards are decent should see a nice 40+% uptick in fps.
The gen after consoles come out is always the best, I think 3060Ti is rough equivalent of the new consoles, 4080 should be blazing fast later this yr.
They added extra RT effects in this patch as well didn't they?
On a 3080 I get an average of 64 fps (RT at Ultra and DLSS set to quality) @ 1440p in that benchmark, I have always maintained the 3080 is a 2k/1440p card (with ultra/high settings). Seems odd you only got 61 on a 3090, seems like something is wrong along the line.
I would like to see 1080p with RTX and settings at ultra with this 3090. This is how I would play and maybe DLSS for more FPS. It would be a much better experience with much higher FPS and a bit lower res. It would feel much smoother.
DLSS exists for a reason