While in pursuit of their open-world vision for Halo Infinite, 343 industries seem to have lost sight of what makes up the essence of Halo and in that pursuit, the developers appear to have been willing to sacrifice anything and everything in service to the open world.
I liked the open world. I legitimately enjoyed taking over enemy strongholds and shouting out elite enemies/weapons.
Completely disagree and so do most of the reviews.
Infinite's Open World was really really bad it was all the same thing, capture FOB's, capture Strongholds do the Mission. And the interior level desings was so bad not suit for HALO game. All the interior levels were same walls, same grounds and so dull. Nothing interest. The next HALO game must be lineer or should have really good open world design including missions, levels, side missions etc...
Its a perfect mix of tunnel and open world i enjoy halo infinite more than any other halo.