560°

Dying Light 2 is 30 fps on Xbox Series S due to GPU limitation

Tymon Smektala, the lead designer of Techland says the GPU is holding them back.

Sonyslave31190d ago

All he had to say we are a small devs and didnt have enough time to hit 60fps on series S. Instead of blaming the console it make them look bad when Assassin Creed Vahalla put this game to shame with a 1080p n 60fps and it bigger game.

gravedigger1189d ago

I'm just glad that devs are calling out XSS. Just like it was 2 years ago.
Also, when Xbox fan is saying to DL2 dev that "he sucks" you know what time it is. LOL

https://mobile.twitter.com/...

darthv721189d ago

@digger, the guy didnt say the "he sucks"... he said their "optimization skills" sucks. BIG difference.

peppeaccardo1189d ago

The only reason XSS exist is to grant access to a paid service offered by MS to those who wanna get into (sorta of) next gen gaming for cheapo ! If some more demanding games cannot run well on it they still have plenty of games to play thanks to the aforementioned paid service. Peace out !

abstractel1189d ago

I'm glad too it's being called out. One of Bethesda's Studio's lead programmers called it out a couple of years ago and was swiftly taken down when the acquisition happened. "Parity matters" read part of his tweet. It's going to affect all games but I was really happy to see that Epic got UE5 running relatively well on it. Lets see how it pans out with all developers who use their own tech once cross-platform current-gen only games are here.

+ Show (1) more replyLast reply 1189d ago
sparky771190d ago

The fact that the PS5 and XSX are both 1080p speaks volumes.

TheLigX1190d ago

They should be able to crank out 1440p+ at 60fps. More graphically intensive games have reached higher frame rates at higher resolutions. Seems to be a development bottleneck that arose from cross-gen development.

poppatron1189d ago

So badly! Even resolution mode is only 1800p on ps5! It’s hardly the greatest looking game in the world.

seanpitt231189d ago (Edited 1189d ago )

The fact this game has been in development hell for the past 6 years and multiple delays speaks volumes…

They didn’t have the man power to optimise the consoles..

hiawa231189d ago

I just said the same thing. Completely agree.

Christopher1189d ago (Edited 1189d ago )

IMHO, w/what the PS5 is putting out, I'd consider that somewhat criminal for any AAA game. They might be pushing more, but that much that they couldn't have hit 1440p at least. I really hope they keep updating the game to make it better because 1080p60fps is what I would expect on the PS4Pro, not the PS5.

FanboysKiller1189d ago

Resolution boxes on the way , don't worry.

+ Show (3) more repliesLast reply 1189d ago
LordoftheCritics1190d ago (Edited 1190d ago )

DL2 has different needs.

DL2 is dense, extremely vertical, higher movement speeds and quite massive.
Valhalla has higher fidelity but is quite sparse in comparison

Theres way too many factors.

Series S entered the new gen underpowered. It is good enough for the price I guess.

MecheSlays1189d ago

The game is 1080p on xsx and ps5 to hit 60fps. This game is just demanding. Series S is underpowered tho however.

EvertonFC1189d ago

"Series S entered the new gen underpowered. It is good enough for the price I guess"

Exactly, gamers on here thinking £250 series S is gonna play games like series X makes me laugh.
As the saying goes "you get what you pay for"
50% of Xbox gamers this gen are gonna be playing the downgraded version of games on there GP for a dollar.
It's ok for the casual gamer the Series S but gamers who come to sites like this claiming to be hardcore moaning about no 60 fps are clueless and ONLY have themselves to balme.

Smellsforfree1189d ago

"Series S entered the new gen underpowered. It is good enough for the price I guess."

If you don't need a disc drive and 500GB of space is OK, I guess it is good enough for the price. That 500GB proprietary drive that is required for Series games is $90 - $120 - once you are considering that as a need you should be looking at just getting a Series X IMO.

MS's goal with the Series S is clear: cheapest hardware to support the minimal feature set of present gen gaming. They'll still be selling their games and their game pass service so it is a total win for them.

gamer78041189d ago

He said basically they didn’t have time to properly optimize the game.

+ Show (2) more repliesLast reply 1189d ago
CrimsonWing691190d ago

I’m pretty sure it is due to the limitation of the S

nRicosS1190d ago Show
ChubbyBlade1190d ago

Sorry but Valhalla is a large empty world with nothing in it. Dying light is densely packed downtown and suburban areas with plenty of active NPCs on screen. Valhalla is very empty with very little going on. Even during the raids. The Vikings and enemy stand still fighting in position until YOU move forward. There’s so little going on under the hood, all it has is it’s visuals.

OptimusDK1189d ago

All you descibed here is CPU intensive not GPU

ChubbyBlade1189d ago

@optimus

Oh I’m sorry. I didn’t realize the GPU played no role in the game at all. Excuse me oh so wise game developer god who knows how to get the cpu to handle everything. Tell me your ways.

MIDGETonSTILTS171189d ago

The SSD is fast enough to serve CPU roles…

TheLigX1190d ago

Dying light 2 is a far better looking game than ac Valhalla.

EvertonFC1189d ago (Edited 1189d ago )

Do you think series S moving fwd with AAA will get 60fps, if you think YES your delusional.
AC is cross gen bad example, if you think MS new studios making AAA etc will get 60fps from S your mad.

MIDGETonSTILTS171189d ago

First person is tougher on hardware.

philm871189d ago

A lot of people here with no idea how games work

Profchaos1189d ago

I don't believe the system is incapable of 60 however the loss of fidelity to obtain 60 was to large so a 30 cap was introduced to me it seems like a fiar trade off.

The original games ran at 30 on base consoles so really it's the same thing here the xss is the base console or the x1s to the x1x or the PS4 to the pro as an example.

As we progress then yeah there is going to be a gap a lot of people are predicting that as the system is weaker than the X but with most games being cross gen the targets are fairly easy for the systems to hit.

garos821189d ago

damage control is super strong with you. enjoy getting bogged down by the series s for the entire generation.

Binarycode1189d ago

Assassins creed is a Dynamic rez on Series s, Running mainly at 1296p @30fps.

The 60fps Version that was patched in is 800p most of the time.

It's GPU bound.

Not sure what you expect from this GPU. It was never a 1440p card in Modern games.

it's 4 tflops ffs.

Redrex70001189d ago

I am just wondering were the HDR is guess we gotta wait
still good game so far idk about the story its meh

+ Show (11) more repliesLast reply 1189d ago
jonny8971190d ago

He clarified further for the armchair experts https://twitter.com/smektal...
"Different games have different needs. DL2 is unique due to density and verticality of its world, it streams more data than most open world games."

XbladeTeddy1189d ago (Edited 1189d ago )

Sounds like political spin to me. People with 3080's are getting bad performance. Just look on the Steam forums.

Extermin8or3_1189d ago

Thats abit difference that's just probably the lack of optimisation for pc because if the number of possible hardware combos and perhaps the need for new drivers to be released.

XbladeTeddy1189d ago

New drivers were released by NVidia a couple of days before release specifically for Dying Light 2. Dying Light 2 relies heavily on DLSS to get performance up.

Also the combos are not that big. You either have a Ryzen or an Intel CPU and either an AMD or NVidia GPU.

frostypants1189d ago

Could be a CPU bottleneck/bad CPU optimization in some cases.

gamer78041189d ago

He corrected himself and said the games poor performance on series s and in other areas are due to lack of time to optimize the game properly

+ Show (1) more replyLast reply 1189d ago
dumahim1189d ago

Sounds like limited RAM could be playing a factor as well.

Orchard1190d ago

Shrug, if you buy a Series S you know what you are getting and that game experiences will vary by developer. If you are fine with that, then $299 is a great price.

If you aren’t fine with that, buy a Series X.

JEECE1190d ago (Edited 1190d ago )

This is a fine sentiment, but it is, of course, a different tune than we were hearing at launch when there was universal insistence on "scalability" and that the RAM and GPU differences between the Series X and S wouldn't affect framerate, only resolution. It was common knowledge one year ago that framerate depended on the CPU, and the Series S has almost the same CPU as the X, so there was no issue there.

Crows901190d ago

It's a last gen console. All you have to do is look at the comparisons between Xbox one x and series s in terms of game performance.

The one x outperforms or performs similarly.

Orchard1190d ago (Edited 1190d ago )

@Jeece Marketers will always be marketers.

Some games will hit 60, sure, but your mileage is going to vary a lot depending on the type of game and how much effort the developer puts into optimization.

I think what you get for $300 is fine, if you’re good with the above concessions.

For me personally, I would only buy Series S for emulation (or for kids, but I have none). If I want to start gaming on Xbox I’d bite the bullet and buy the $500 box.

@Crows90 Hard to say it’s a last gen console when it isn’t running anaemic jaguar cores and has the capabilities of ray tracing, next gen SSD etc. it’s a low end, entry model next gen console.

Plus it runs all next gen games while the One X cannot - and for $200 less.

Prime1571189d ago

@Crows90

It was marketed as a current gen. Unfortunately, we can't call it last gen, despite many of us understanding it was sub-par for this gen.

CrimsonIdol1189d ago (Edited 1189d ago )

The idea with having the S with a lower end GPU targeting lower graphical settings to run 60fps in the same games that the higher spec Series X can play at 60fps is still sound. It could be done. Trouble is if the X and PS5 are only hitting 1080p at their 60fps modes then what kind of resolution and cutbacks are needed to get the same result on the Series S? Apparently more than this developer was willing to make.

I'm surprised that this game does hammer GPUs so hard though, given how overwhelmingly O-K it looks.

Profchaos1189d ago (Edited 1189d ago )

That's only if you believe the press release plenty of Devs with knowledge of the system countered that official narrative and the system has been more capable than initially thought running the matrix demo as a example in many cases however the gap can be seen as wider than we were lead to believe prior to launch given many games run at 1080 as opposed to the xsx version

@crows90 yes I know what you mean the x1x has been proven to have higher graphical fidelity but often lower frame rates and obviously worse loading speed as for being better depends on what you prioritise yourself I believe it was halo or Forza one of the two better graphics on x1x but at 30fps while xss had worse resolution and graphics but a 60 fps rate

DeadManMMX1189d ago

It has the same CPU as the X. It is not a Jaguar CPU like in the One X. What are you
Talking about?

frostypants1189d ago

Sorry for anyone who believed that was ever more than PR. Obviously a dev can prioritize resolution and effects over framerate.

Petebloodyonion1189d ago

"This is a fine sentiment, but it is, of course, a different tune than we were hearing at launch when there was universal insistence on "scalability" and that the RAM and GPU differences between the Series X and S wouldn't affect framerate, only resolution."

And where did the tune change?
Since the release they basically the Serie S always runs the same game at lower settings
The game could have run at 900P and 60 frames sec but the dev made the game run the same mode on all 3 consoles at the exact same resolution so the frame rate on Serie S had to take the hit.
There's a perfect article explaining all of that.
https://www.ign.com/article...

gamer78041189d ago

Hate to have to keep typing this but he said I t wasn’t really a hardware fault that it doesn’t reach 60fps is that their timetable didn’t allow for much time to optimize the game properly

+ Show (6) more repliesLast reply 1189d ago
Brazz1190d ago

Or a PS5/PS5 digital Editions.

Orchard1190d ago

That’s also a possibility, and only $100 more for the digital. Assuming the person wasn’t wanting an Xbox for some other reason (e.g exclusives or game pass).

I see Series S as the entry level one you buy if you’re not a hardcore gamer, or for your kids or 2nd room etc.

Sirk7x1189d ago

Sold my Series X some months back when I had to move. Bought a Series S the other day (can't find PS5 or X for the life of me), and it's a great little console.

Atticus_finch1189d ago

Or better yet a PS5. For $400 the PS5 puts everything else to shame.

JEECE1189d ago

Part of the problem is that the Series S is by far the easiest new console to find, while the digital PS5 is very difficult to get. The difficulty of getting a disc PS5 has been vastly overstated-if you put in effort, you'll get one. But the digitals are super rare. So that $400 price point isn't as useful as it might be, because most people only have the option to get the Disc PS5.

John_McClane1189d ago

Exactly, I bought a Series S and knew what I was getting, I've been extremely happy with mine.

+ Show (4) more repliesLast reply 1189d ago
jonivtec1190d ago

I play on a muscular PC...very muscular...the game was initially designed for OLD Gen consoles and it can be feel.The game is simply to much demanding for the visual result.

darkrider1190d ago

You are paying 299. Want next Gen on Microsoft machines you got to pay 499. That simple.

SullysCigar1190d ago

100 bucks more than series s buys you a PS5 with a more storage and better compression (not to mention all the obvious benefits).

I get that some people want all the consoles and that's fine. If you only want one and you want good value - despite it's low price - series s ain't it imo.

HardKnockKid241190d ago

Missed the part where he said “on Microsoft machines”

Orchard1190d ago

$100 can be a lot of money to a lot of people though.

Also, you're assuming they WANT to be in an ecosystem other than Xbox - Xbox has some things PlayStation doesn't which are appealing to consumers - like game pass, Zenimax, and soon Activision.

Eidolon1189d ago (Edited 1189d ago )

Consoles are the investment, don't be buying a console if $100 is too much over 5+ years. damn.
e.g.
$100 over Series S is obviously better if you want your next-gen gaming experience to carry you for those 5 years, and aren't particular about the platform. $100 more is definitely worth it for disc PS5 or Xbox Series X, since you'll find used discs for much cheaper than their digital versions more often, also they have value after you're done with them, and there's rental services.

EvertonFC1189d ago (Edited 1189d ago )

So many disagree on this topic that I'm astounded gamers think a 299 series S is the same as a 500 series X lol.
The logic baffles me 🙃😂🤣

lonewolf101189d ago (Edited 1189d ago )

Is that why all of the disagrees, do you have insider info on who disagreed and why?

darkrider1189d ago

Not even the same gen... The X is more then 3 times the power of the s. Still remember when so many gamers were calling the ps5 weakstation with 10 teraflops... Now imagined in 2022 something that got problems to have 1080p locked and calling it next Gen...

JEECE1189d ago

@darkrider

Haha remember when one of those ex MS employees (Albert Penello I think) was trying to say that the S would have better framerates than the PS5?

JEECE1189d ago (Edited 1189d ago )

Again, this is fine, but a year ago Series X was a "4K Machine" and Series S was a "1440p Machine" and the games were going to run at the same framerate, just at different resolutions. We were assured that because Series S has almost the same CPU as the X, framerate wouldn't be an issue.

Show all comments (153)
50°

EVE Online/Frontier/Vanguard Fanfest 2025 Q&A with CCP CEO Hilmar Veigar Pétursson

Wccftech interviewed CEO Hilmar Veigar Pétursson at EVE Fanfest to talk about Online, Frontier, Vanguard, and more.

Read Full Story >>
wccftech.com
60°

Death Stranding 2: An interview with Hideo Kojima

How world affairs shaped the core theme around ‘connection’ in Death Stranding 2: On the Beach.

Read Full Story >>
blog.playstation.com
60°

How Hideo Kojima is evolving Death Stranding's formula with a bold Australian frontier

VGC travelled to Kojima Productions to play 30 hours of Death Stranding 2 and speak with Hideo Kojima.

Read Full Story >>
videogameschronicle.com