I still feel like sonic boom on the Wii U was the best 3D sonic game. The glitches and bugs ruined it but if that game had been polished it could have drove sonic in a great new 3D direction. This game imo has way to much realism. Who knows what that really means though. Could turn out to be a great thing but from what I have seen I feel I am still waiting to get what they are going for besides huge empty fields for sonic to run in. Even after reading this article.
Well you are certainly in the minority on all of that, glad you got some joy out of it tho. However fans have been wanting open world or at least large open levels for a VERY VERY long time, so much so they have created dozens of fan games doing just that, and honestly it works. If you want to see what to expect i'd imagine they are following the example their fans have set with the likes of the sonic infinity engine, sonic roboblast 2 or even defunct
I remain hopeful for this game, controlling sonic in 3D at the speeds they aim for has always been a bit janky if he was not on rails, which that was boring because it leaves the player with that "just hold forward" mechanic. With a properly sized world it may leave enough room for controlled chaos. Though sections of slower action and platforming are also a must
I still feel like sonic boom on the Wii U was the best 3D sonic game. The glitches and bugs ruined it but if that game had been polished it could have drove sonic in a great new 3D direction. This game imo has way to much realism. Who knows what that really means though. Could turn out to be a great thing but from what I have seen I feel I am still waiting to get what they are going for besides huge empty fields for sonic to run in. Even after reading this article.
Lowkey optimistic about this
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Thats cool just make sure you do justice to this new sonic game
Hope the title is right, I'm growing tired of playing Green Hill zone over and over! /s