After four hours of Horizon Forbidden West hands-on, Aloy's new adventure is clearly going to offer a lot more depth, freedom, and fun than its already great predecessor.
Yeah, same. I watched the original trailer and that was it. I am so excited to go in almost blind on this one. That's what I do with all of my most anticipated releases. Can't wait!
Didn’t it already get a State of Play though? They should use an event to focus on Sifu or another or GT7 which are both right around the corner as well. If you’re not sold of Horizon2 yet, blame your own eyeballs because they can no longer recognize quality.
The arena looks sickkk, can see ill be spending a while in it to fight machines!!
Only a couple more weeks to go until were playing what is sure to be a game of the year contender, and if im honest my pick to win game of the year even ahead of god of war and the unknown that is starfield.
Yeah, I know many don't like underwater elements in games, I guess because they have been poorly implemented in the past.
But I think developers have got a much stronger grip on things like the controls in underwater sections of games these days. One of my personal faves was the brief but really cool diving scene in Uncharted 4, but I think even Ubi did a good job in the last few Assassin's Creed games.
The thing I like about underwater exploration is that it seems so much more mysterious and dangerous; these are areas mostly unseen and untouched by others, its just cool to me.
Agreed. These games are what reminds me there are still amazing studios out there with real passion.. it's so easy for companies this day and age to succumb to greed and money hungry practices.. chasing GAAS models or microtransactions for little to no content or upgrades.. but studio's like this.. truly want to produce top tier cutting edge experiences and I'm just grateful as a gamer. Take my money!
Improving on the best action game ever made and making the most beautiful and impressive looking game ever made. Guerilla are the only devs giving Naughty Dog a run for their money.
Anywhere in the world. Insomniac are great but I would place them slightly below ND and Guerilla with Santa Monica. Non-playstation devs need not apply. Their teams are in a league of their own.
"Unless u took what he said as guerilla had surpassed them based off one game being horizon"
Yup. Naughty Dog hasn't showed me anything yet since Uncharted and the last of us part one. I got Guerilla games and Insomiac ahead of them at the moment
I agree with you Magog but remember we haven't seen what ND are working on yet for PS5, that run might get a bit more difficult. Sony does have the best developers in the world for sure.
I tried to play HZD few times and the game just didn't click with me. Multiple times I started and put the game down and played something else. Than one day I really gave it a fair shot and plays 4-5 hours after which I was hooked. It starts slow but it sets up nicely. It's one of my favorite games
My experience to a tee. This also happened with Red Dead Redemption for me - wanted to like it, didn't for a good few hours, persevered and ended up loving it.
I started to play HZD twice but gave up after a few hours. I kept thinking "I know that this game is universally praised, so what am I missing here?". Maybe I'll give it another shot. I'm honestly not looking forward to picking it up again. The visuals are fantastic, but the story and gameplay didn't engage me. To each there own, I guess.
The opposite of my experience. As is the case with me and open worlds save for Elder Scrolls Morrowind and the Witcher 3(barely), Im hooked in the beginning and lose interest overtime due to repetition and boring side content.
I'm gonna do that this weekend. My gripe, and this is going to sound silly 🤪 was the character model when you start the game as a kid seemed unlike like to me. The kid looked weird to me lol. I'm like that. I was gonna give cyberpunk a shot but at the beginning you're in the garage with the mechanic. The shadow would pop in and out underneath the car depending how far you stand. That was a turn off for me. I hear HZD is good so I'm gonna give it a shot. Plus I own it so I might as well get my $ worth lol
You can wish that but look at the reality, When they would build Horizon and GT7 for only for the PS5 there would be almost 20 million potential buyers. Make a games like this the production cost are out of the roof. Thats one, my second point is, you would kick 120 million PS4 owners in the nuts, like: O you want to play Horizon and GT7? Buy a PS5, o you cant get a PS5 bad luck then. I still think Sony made the right decision to make Horizon and GT7 avalable for PS4 gamers. But thats my opinion.
Also if these were PS5 only then I think we’d be waiting for 2023/24 for completion. Those games were being developed for PS4 long before PS5 was announced. I’m ready regardless.
At least they built it for PS5 1st then downscaled it for PS4 instead of the other way around. Cross-gen or not, it looks ready to set the bar for racing sim graphics. Looks absolutely stunning
I don't think it's going to be an issue for GT7. GT Sport looked way better on Pro than seemed possible for the hardware. Digital Foundry did a direct comparison with the PC version of a Forza game with max settings. Gran Turismo seems to still look incredible on whatever is the best machine available at the time.
The latest footage of Forbidden West looked way better than what I'd seen in the past, and it should look significantly better yet without compression in videos and with HDR. It was particularly surprised how much better the character dialogue scenes were. In ZD they reminded me of the format of Mass Effect where you had them facing each other in roughly the same perspective every time alternating closeups of the faces depending on who is talking. The latest scenes look like they've been motion captured and look substantially improved.
yeah...but I'm happy regardless that this and GT7 can still be played on the PS4. They should just make sure that there are enough sprites and dazzles for the PS5 version that will make them feel like a worthy upgrade for PS5 players. I personally would be content just buying the PS4 version for $60 and pay the PS5 upgrade if I want later down the road despite already having a PS5 myself.
but such is the quality of these games that Sony has released, even when they are released on PC, you need a really beefy rig to even feel you actually playing the "better" version than the original releases. what I'm trying to say is, there will inevitably be comments saying that there are no substantial differences between the PS4 and PS5 versions BUT considering GoW that has been released on PC very recently, you kinda have to zoom in and freeze frames on the very high or ultra settings on the PC to appreciate the improved visuals etc. on offer.
I'm hyped for this and GT7. PS is gun blazing early 2022! let's freakin GO!
I thought Zero Dawn looked somewhat interesting and didn't really see what was special about it but then I played it and it quickly became one of my favourite games.
There are just some things you can't see and feel until you actually get in the driving seat and the first game felt great.
Oh Johnathan, great preview, but if you had said the jump from 1 to 2 reminds you of Uncharted, not Assassin's Creed I would have said get out of my head.
The fact you get to enjoy the meat of it in 60fps...I'm jealous lol.
As much as I loved it on PS4, I badly wanted to see it in 60fps. Was going to buy on PC when it launched, but held off. Recently got my hands on a PS5 & went back & played a bunch of PS4 games with their 60fps patches. Got the Plat in H:ZD I always intended to go back and get. Felt so damn good to finally play in 60fps! Stable 30fps can be fine, but I honestly never want to see another game come out targeting 30fps lol.
The exploration still seem clunky and hampered by mid design. Breath of the Wild, Immortal Fenyx Rysing and AssCreed Origins, Odyssey and Valhalla have fixed the exploration aspect far beyond this game even attempts. Be it free climbing, Wings for fast traveling or climb everything that you see, these games seem better position for the future. While Horizon seem to just be playing catch up still.
Maybe in the next game or 3 will we see some actual innovation. Especially given the fact that this games world employs some pretty advance technology. The irony.
This reads like a post trying to be sound smart but just being negative without any context.
Having not played the games we can't comment on their use of travel as the worlds' designs are completely different. Most of the games you mention have very large, open worlds. And the "fix" for most of them is fast travel, which the first Horizon game had. Being able to "climb everything" when the world was designed to force you to climb everything to get to a goal seems the same as only having some areas where you have to climb to get to a goal to me rather than designing everything as needing to be climbed.
We both saw the same video and clearly came to the same conclusion. You just much rather make excuse as to why it doesn't look that appealing or advanced compared to the mentioned games. That's fine, you do you.
Having played so many games at this point I don't need to play this to know what is being offered or shown in this video. You know this, I know this, and anybody that played the first one knows how this game will play. There is nothing shown here that's a game changer mechanic nor advance to begin with. We even know how the glider will feel to control just by looking at it. Lets just say this ain't Just Cause.
So go ahead and downplay the other games if it makes you feel better. You can even pretend that the first Horizon didn't lean heavily on the use of fast travel unlike the other games. Hell, you can even make excuses as to why freedom of climbing everything somehow is not the greatest shit since the jump button and leads to more fun exploration, discovery and world design. But know that at the end of the day this won't change the fact that the traversal mechanics in this game look mid as hell and nowhere near as fun or advance as other games.
So pray to the gaming gods that they pull out a GTA: San Andrea's Jet Pack later in the game so you can brag about it and make me eat crow. Can't wait. Cuz either way I was still right. 👍
***So go ahead and downplay the other games if it makes you feel better. ***
Didn't downplay anything. I just didn't make assumptions that one design concept is better than others or think that climbing is the end all be all when it's implemented to force climbing. Nor did I say this game is going to sell better than any of the games you mentioned (it won't).
As far as "fun" I find fun in almost all the games you mention. I've played and greatly enjoyed them (and completed most of them) other than BotW (just not my cup of tea). What I find fun in HZD is completely different than what I enjoy in the others.
Perhaps for you it's just traversal? I'm not sure.
Seriously, how did we ended up here? Of course my post was ONLY about traversal/method of exploration. It's the only point I brought up. I never got into the overall game design, graphics, story, music, rest of the gameplay elements, controls, fast travelling, etc. I mean, the first Horizon was boring and pretty mediocre but that is neither here nor there since that wasn't my point. My entire comment was just talking about the methods of exploration they presented in this video and how I find it lacking and not as advanced as some of the other games that have taken the right steps to fix the traversal problems in giant maps.
Think about it, it was only you who brought up the rest. If this game is good or not is neither here nor there. That is something that, yes, we'll have to wait and see. But as far as I'm concern my point about the exploration methods looking stale still stand until they pull out a San Andrea.
Less than a month away now, hope they do a full 15-20 minutes State of Play for this game like they did with Ghost of Tsushima and others.
Looks amazing!!!
The arena looks sickkk, can see ill be spending a while in it to fight machines!!
Only a couple more weeks to go until were playing what is sure to be a game of the year contender, and if im honest my pick to win game of the year even ahead of god of war and the unknown that is starfield.
Wow, both the visuals and gameplay look simply stunning!
Improving on the best action game ever made and making the most beautiful and impressive looking game ever made. Guerilla are the only devs giving Naughty Dog a run for their money.
This game looks great. I gotta force myself through the 1st story before I pick it up. A lot of good games this year.