Digital Foundry : Downsampling or super-sampling down from a higher resolution is a brute-force form of anti-aliasing. Nvidia's new DLDSR aims to do the same job with lower pixel counts, improved performance and maybe improved quality. What does it do? How does it work? Can a downsampled 1620p really look as good as a downsampled 2160p? And what happens if you combine DLSS with DLDSR? Alex Battaglia has answers!
One of the founding members of the Xbox team has questioned Microsoft’s multiplatform gaming strategy, and said they believe the Xbox hardware business is effectively “dead"
Think that rumor that they'll still make a new console but at a profit at $1000 will be true though. The series consoles will remain their cheap alternative throughout next gen I would say. Keep in mind that game pass and pretty much going 3rd party is their main focus. They want to bring xbox everywhere.
Hardware manufacturer Moza debuted several new hardware peripherals for flight simulation at FlightSimExpo 2025.
As consoles go, the SNES has quite the family friendly image. But, just like a Pizza Hut when you look at its hygiene rating or taste its pizza or breathe inside a restaurant, it’s not always good for everyone.
The golden age. No ESRB*. No ratings at all. It was glorious.
*I know the ESRB was formed by the industry to prevent others from stepping in and taking control.
Been using this in more games now and getting much better fps as well.
The magic is real.
Combine DLSS with DLDSR for another tier of sorcery.
I cant see any difference from 1080p fo dldsr.