WTMG's Leo Faria: "I like Summertime Madness in theory. I like its premise, its world, I even like the fact it’s a walking simulator with a stupidly fast running button. On the other hand, this is a puzzle-solving adventure where the act of solving puzzles feels cryptic and arbitrary, almost as if it was intentionally made for you to fail your first run. With some slightly better puzzle design, this could have been a cult hit among puzzle enthusiasts. As it stands, I respect its premise, but I can’t exactly recommend it."
XBA says: Some will see beauty and others will see splatter...
Lee Mehr - "Less interested in one mind-blowing new concept (a la Portal), DP Games' smaller nuances give way to what's still an engaging first-person puzzler. The noticeable drop in quality during the second half shows the clearest sign of their freshmen inexperience, but that doesn't disregard its otherwise commendable qualities."
Neil writes: "Should you have been a fan of Myst from back in the day, or are just on the lookout for something a bit weird to adventure through, Summertime Madness is going to be for you."