WTMG's Leo Faria: "I like Summertime Madness in theory. I like its premise, its world, I even like the fact it’s a walking simulator with a stupidly fast running button. On the other hand, this is a puzzle-solving adventure where the act of solving puzzles feels cryptic and arbitrary, almost as if it was intentionally made for you to fail your first run. With some slightly better puzzle design, this could have been a cult hit among puzzle enthusiasts. As it stands, I respect its premise, but I can’t exactly recommend it."