Lindsay tweets: "I think a really cool thing to note is how all of our recent games have paved the way for the next one. This game was a huge proving ground for all the work we ended up getting to do later in Spider-Man, Miles, and Rift Apart. It was super fun to make too! #sunsetoverdrive"
Ex-Bethesda designer Bruce Nesmith explains that The Elder Scrolls 6 likely won't offer deeper stats, but deeper choices.
This means they will likely be more open-ended decisions; speed runners may be in for a treat.
I'll believe it when I see it. I also don't feel Bethesda games are stat intensive as it is, though. It seems pretty basic.
Aren't RPGs SUPPOSED to be stat heavy? So are they leaning even more away from being an RPG? Ugh ☹️
Original Elder Scrolls IV: Oblivion designer Bruce Nesmith discusses the new Oblivion Remastered project, and how amazing it truly is.
Fallout 3 game designer Bruce Nesmith explains that the upcoming remaster should revise the game's gunplay to be more modern.
Give us FO3 with all the dlc remastered like ESO. Load times faster, quality of life improvements, gun play improvements
I believe it shouldn't just be graphical they should make improvements where they can to make the game better. A simple face lift isn't what's needed
Still my favorite one. I remember getting a digital copy of FO3 when I got FO4(XBO). It was nice to finally play a stable version of the game. Then when I got a Series S it was an even better expierence. Quick resume and FPS boost made it feel like a whole new game. Updated gunplay would be very welcome though. One of the few things FO4 did better.
I mean that's just incorrect. R&C has all the same navigational mechanics just used differently. From r&c to sso and Spider-Man is just a natural evolution of the mechanics they've been refining for years
It’d be nice if they rereleased Sunset Overdrive on PS4 & PS5
It’s like the only PlayStation owned IP that’s never been on an actual PlayStation console before
Total bs.
To claim it wouldn't exist is a bit silly, developers continue to learn and evolve with each game they create. This is no different, Sunset Overdrive used a lot of mechanics already present in Ratchet & Clank games.
I would love to see a Sunset Overdrive release on Playstation 5 though, it seems like a fun game. The new Suicide Squad game seems to be trying to tap into some of that energy as well.