210°

NVIDIA announces DLDSR (Deep Learning Dynamic Super Resolution) In Response To AMD's FidelityFX

At CES 2022 AMD announced it is releasing a new feature based on FidelityFX Super Resolution called RSR (Radeon Super Resolution). The company confirmed that this technology will arrive with the new drivers somewhere in the first quarter. AMD FSR is a full-screen upscaling technology that does not rely on software implementation by game developers.

Meanwhile, NVIDIA made a surprising announcement today of Deep Learning Dynamic Super Resolution technology (DLDSR), which is an AI-powered Dynamic Super Resolution (DSR) downscaling technology that has been available in GeForce drivers for a while now. The DLDSR is an improvement over DSR that adds an AI layer powered by NVIDIA Tensor cores. This also means that this feature will be exclusive to NVIDIA RTX GPUs.

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videocardz.com
Runechaz1208d ago

How many letter will they add...

XbladeTeddy1207d ago

I know right. As long as the tech is good I'm not fussed how may letters though.

CaptainHenry9161207d ago

This is what competition does. Can't wait to try it out

Magog1207d ago (Edited 1207d ago )

They need more excuses to act like machine learning cores are the second coming of Christ.

MadLad1206d ago

Not seeing the issue here. They're literally just covering a technology that allows people to get a lot more out of their GPU with little penalty.

If this was happening on a certain console, you definitely would be treating this as the second coming of christ.

+ Show (1) more replyLast reply 1206d ago
DarXyde1206d ago

I'm hoping we get Ultra Upscaled Dynamic Deep Learning Resolution Latency Rendered by Backscaled Artifact Sampling To Antialias in Real-time (UUDDLRLR BA START) by 2024.

AKS1207d ago (Edited 1207d ago )

Glad they didn't use confusing verbiage such as "dynamic DLSS," which would have been adequate for a lot of people to understand what it was just from the title.

Looking forward to DLDSR Type C A-spec and later x_X_DLDSR-Type R Extreme_X_x: Upscaler of the Year Edition.

slowgamer1207d ago

Nice. So based on the picture you can raise quality almost with no penalty in games which doesn't have dlss.

IanTH1207d ago

There'll be a penalty, just far less of one. BUT, I'm far more interested in the fact this seems to be using DLSS across the board on any game to upsample before it downsamples. So maybe this indicates a driver-level DLSS option may be coming soonish?

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90°

50 Best SNES Games of All Time

Cultured Vultures: You love the SNES, we love the SNES, so let’s look at the best SNES games ever together.

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culturedvultures.com
FTLmaster1d 15h ago

Uniracers (aka Unirally in the UK) is a low-key classic SNES game

PRIMORDUS1d 3h ago

I loved Actraiser, the music really showed what the SNES can do.

GhostScholar1d ago

I’m sorry but pilot wings should be way higher than 50

Agent7510h ago

UN Squadron, Stunt Race FX, Top Gear 2, Nigel Mansell F1, Rock 'n' Roll Racing, Adam's Family, Super Probotector. Top 3 for me, Mario Kart, Legend of the Mystical Ninja and Mario World. It kills me that the Mega Drive and Super Nintendo generation has gone. Going from a Commodore 64 to a Mega Drive and Super Nintendo, the much higher costs of games, I couldn't play them all.

70°

NVIDIA Smooth Motion: Up to 70% More FPS Using Driver Level Frame Gen on RTX 50 GPUs

NVIDIA’s RTX 50 “Blackwell” architecture has been a bit of a bore for us gamers. Apart from Multi Frame Generation, which has limited use-case scenarios, there isn’t much to be excited about. It is achieved using GPU-side Flip Metering. The optical field data is generated using AI models in the Tensor cores.

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pcoptimizedsettings.com
90°

10 Games That Owe Their Success To PS Plus

Who would have thought that giving games away for free would be so lucrative?

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dualshockers.com