From Eurogamer: "Instead, I came to slightly resent it as a game that would not end, and that sent me back down a well for water... well, more often than was fun, because no matter how many materials I tried to collect just in case, I would always miss just that one thing and start a rather tedious backtracking process for it. In many ways, Wytchwood accomplishes what it set out to do by being exactly what it says on the tin, an adventure about crafting. It just overstays its welcome by quite a large margin to fit all of its ideas in, stumbling over its own grand fairy tale."
Farming, potions, tiny taverns, and cozy adventures—these cottagecore games are pure comfort, packed with charm, depth, and plenty of reasons to stay.
The Humble Easy-Going Games Bundle just launched recently. It has twelve items including Aground, Evan's Remains, Teacup, and more.
Leading up to GDC and PAX East, I was given the opportunity to speak to three indie studios and SwissGames to see what happens behind the indie games scene.
I love when I see indie studios get spotlighted. It's become the place where developers aren't afraid to try new things in gaming. I don't think many grasp just how important Indie games are to the industry as a whole.