oh I'll be first in line when preorders drop. I'm just tempering my expectations. They are basically saying if everything goes right then expect Holiday 2022. And if we've learned anything from covid, it's that you don't expect anything on time.
Would also be a great free thing to have. Kinda like how Wii had Wii Sports. Giving PSVR2 something for free that let's you find friends who also have VR would be a grand slam imo.
Just imagine the bowling alley in vr. Feeling the weight of the ball in your hands. Looking around the room while waiting to take your throw. And the sound in 3d audio.... man I hope home comes back.
It won't be able to control gravity but the haptic feedback can make it so you have to hold the button down harder which can be perceived as a weightier object.
So the original PSVR sold 6 million and has an attach rate of 5 percent. If PSVR2 does not take off quickly I expect Sony will drop support for it fast like they did with the PS Vita.
It's a waste of time to dump money and resources into this when they can't currently make enough PS5's and PSVR2 is a niche product that will never come close to the lifetime sales of any Sony home console.
PSVR2 doesn't need the same equipment a PS5 needs. Thus it won't effect PS5 production. Why not make PSVR2 headset that works with the new console so when people can get their hands on a PS5 they have a choice to delve into VR without trying to build a capable PC in the current market. If the entry point to high end VR is under 1K and you get a console with it I don't know why they wouldn't keep going.
I mean is he wrong in stating that original PSVR did not have wild runaway sales?
Look, PS5VR is going to be good tech but the casual audience doesn't want VR. This will appeal to a smaller niche audience and not going to be some industry changing thing.
Game zenith, it doesn't have to sell to Grandma Flores and Uncle Joe like Wii. We seen what happened to Wii. It's dead for becoming a fad to the casuals.
PS Move wasn't a fad. It's over 10 years old and worked on PS4 with VR and works on PS5. Now that's stamina. PSVR was higher priced than the console but sold at profit day one. VR game sales is just extra gravy in Sony's pocket. And that was 600 games and experiences. Nothing to sneeze at.
PSVR2 is not an experiment. It's Sony going all in. Even if it doesn't sell 1 to 1 with PS5, Sony's idea is to expand VR and profit without loss like PS3. And show gamers what VR potential can really be on PS5. Would it be nice to have Aunt Betty play too? Sure. But Sony seems to concentrate on people that matter. That's core PlayStation gamers that don't run off to play cellphone games like Candy Crush.
a lot of mates and myself held off psvr the previous gen as the quality wasnt amazing, we are all in for psvr2 tho, day 1.....there will be stacks of people in the same boat, it will do way better sales wise than V1
If you don't inivate, there's no future. So long as Sony supports these products, and can keep investing, who knows where technology might be in 20 years
so basically expect early 2023 then :P
It would be cool if they brought back PS Home with VR.
So the original PSVR sold 6 million and has an attach rate of 5 percent. If PSVR2 does not take off quickly I expect Sony will drop support for it fast like they did with the PS Vita.
It's a waste of time to dump money and resources into this when they can't currently make enough PS5's and PSVR2 is a niche product that will never come close to the lifetime sales of any Sony home console.
Social games…. PS Home?
Port begging request for Half LIfe: Alyx please!