460°

Miyazaki says Elden Ring’s graphics team felt ‘extra pressure’ due to Demon’s Souls PS5

VGC writes:

Bluepoint’s PS5 launch title was one of the highest-rated games of 2020 and received widespread praise in particular for its visuals, which many perceived to set the bar for new-gen console games.

Speaking in the latest issue of Edge magazine, which is on sale now, the From Software designer revealed that he’s not played Sony and Bluepoint’s remake of his 2009 title, but he suggested that its impact has been felt by Elden Ring’s development team.

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videogameschronicle.com
1222d ago Replies(1)
ArchangelMike1222d ago

I don't think anyone plays any of the Soulsbourne games for the graphical fidelity. It's all about the gameplay, the same will be true for Elden Ring.

SyntheticForm1221d ago

I wouldn't say I play for the fidelity, but I actually enjoy the graphics in Soulsbourne games. They have a certain charm that I've come to appreciate now - even dark grey tones of BB with all its chromatic aberration.

The sound of parrying, rolling, hitting, backstabbing; it's all what makes these games uniquely Souls.

Tapani1221d ago

Graphics and art design are two different things. While both are technical and creative, art has no limitations whereas graphics do based on the hardware. Graphics relate to stuff like lighting, textures, draw distance, stability of the image and input resolution.

I think a lot of people play From Software’s games due to their superb art design, lore and atmosphere, and gameplay and customization.

SyntheticForm1221d ago

@Tapani

"Graphics and art design are two different things."

I absolutely understand that, friend, but I would consider overall fidelity to be a combination of the two, even though they are indeed different. I guess I could say that I enjoy the overall look of all of the Soulsbourne games.

It doesn't bother me that these games aren't the most mindblowing at the technical level, and I actually appreciate and find charm in the limitation combined with the art style, atmosphere, and level design.

The lore, atmosphere, and design are absolutely what make these games along with what I mentioned previously. I find DS1 to be groundbreaking in the level design aspect. Surprise, that door leads to the beginning of the level! Very cool.

1221d ago
frostypants1221d ago (Edited 1221d ago )

BB had the most impressive architecture and object textures of all the games short of the remake of DeS.

+ Show (1) more replyLast reply 1221d ago
Killer2020UK1221d ago

Hard disagree, I just bought Demon Souls because it looked incredible on the PS5. I'm enjoying it even more than Bloodborne (which is the only other Soulsborne game I've played).

ArchangelMike1220d ago

You need to clarify if you are refering to the PS5 exclusive Demon Soul's Remake by Bluepoint Games, or if you are referring to the original Demon Soul's by FROMSoftware?

The PS5 exclusive Demon Souls is absolutely a graphical showcase, and is an all round technical masterpeice... but it is a Remake that wasn't developed by FROMSoftware.

Ramboforlife1221d ago

Yup, I mean the games look great, just not stellar like some out there. But the gameplay and exploration is what it's all about.

Sciurus_vulgaris1221d ago

FromSoft’s modern games have always been more artistically impressive than technically impressive. Every Fromsoft title I have played has had a mixture of the following visual flaws: performance issues, frame pacing issues, low poly character model and dated textures.

I’ve watched several sections of the Elden Ring tech test. Frankly, Elden Ring, looks artistically very nice. However, it looks pretty similar to Dark Souls 3 and too a lesser extent Sekiro. Being a cross-gen multi-platform title, I don’t expect Elden Ring to look better or even on par with Demon Souls (2020). Plus, there seems to be heavy assets recycle from Bloodborne,Dark Souls 3 and Sekiro.

TrueMetal1221d ago

Elden Ring on a high end PC should look comparable to DS PS5. Hopefully it's a decent PC release.

ChubbyBlade1220d ago

How? It’s literally cross gen. DS was BUILT for the ps5. Elden isn’t.

Magog1221d ago

They should just do a co-production with Blue Point for their next game and really blow people's socks off.

TheDoomedGuy1221d ago

Yeah they should. Honestly think that bluepoint has the skill to do a souls like game IP that really competes with from software.

GoodGuy091221d ago

Seriously though, bluepoint really outdone themselves. Fromsoft aint big on crazy and amazing visuals but more about the art, design, and gameplay as their biggest strengths so you guys just worry about that. Although the remake does make me hungry for another fromsoft game with those amazing visuals....bloodborne maybe?

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60°

Elden Ring Tarnished Edition on Nintendo Switch 2 Adds Classes, Armor Sets, and Custom Steed Options

FromSoftware shares new details on Elden Ring for Nintendo Switch 2, including two new classes, armor sets, and steed customizations.

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clouddosage.com
shadowhaxor1d 7h ago

I didn't even know Elden Ring was coming to the Switch 2.

gold_drake21h ago

id rather be intresting how well it runs

90°

10 Highest Rated PS5 Games

Some of the best PS5 games are exclusives like God of War Ragnarok and Astro Bot, but there are some indie highlights as well.

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theouterhaven.net
90°

Best Easter Eggs in Video Games

These are the best Easter eggs in video games—from Atari to Elden Ring. Hidden secrets, surprises, and scandals await.

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clouddosage.com
Killa7818d ago

Using Elena to play Crash on Uncharted 4 was pretty great.

ZeekQuattro18d ago

Saving some trapped aliens in Super Metroid and seeing them escape. Daisy's third eye in Melee. Seeing Mario characters portraits in a window at Hyrule castle. Megaman X using Ryu/Ken's movesets in mutiple entries. Bayonetta cosplaying as Fox McCloud while using an Arwing to kill angels and demons. So many good ones throughout the years.