Hidetaka Miyazaki has spoken up a bit about the Elden Ring delay, and mentions how the dev team is focused on temp to avoid player boredom.
This looks like something fans and collectors will enjoy as the latest book of art has been announced.
Bandai Namco Entertainment Inc. and A24 today announced their collaboration with writer and director Alex Garland for a live-action film adaptation of FromSoftware Inc.’s world-renowned video game ELDEN RING.
Why? These live action adaptations have been oh so terrible lol. I know sonic is successful but I just couldn't enjoy the first movie. You cannot adapt a full game especially a 70+hr rpg into a small 1-2hr movie without many cuts.
But I suppose their goal is to reach more people with these films I guess.
i meam, theres alot of material there sure but ... most of these enemies are .. non human.
is the movie gonna be mostly cgi? ha.
FromSoftware shares new details on Elden Ring for Nintendo Switch 2, including two new classes, armor sets, and steed customizations.
Covid will affect games also on 2022.
So many people will read this as Elden Ring Delay and just have a heart attack there
Sounds like balancing issues. My speculation is from their trials they found quite a few testers able to "break" the balance perhaps by becoming too powerful too early. This is generally an issue with open world games because it becomes more difficult to control player progression than in linear games.
Soooo if the tempo is trash and we are bored playing the game, does that mean we've been bamboozled?
I’m so glad they made sure fun is the center of it and not just opening it up for the sake of opening it up. So many open world games just depend on fetch quest and have a lot of emptiness in between.
I really lose interest in open world games like that due to the nature of just nothing to do. That’s why games with lots of traversal options get me more interested then anything else. Not just driving a car/horse or quick travel. But flight, parkour have always been higher interest to me.lol