Electronic Theatre In-depth Review: Mirror's Edge

The game controls in a manner similar to most First-Person Shooters, although the handling of your character differs viciously depending on momentum. Red items highlight paths which will lead a player in the right direction, though far from the hand-holding such a feature may be perceived as, and navigation is rarely an issue when running at pace. Players can leap, wall-run, duck and dive with the easiest of button combinations, and the game is clearly at it's best when it performs as it's design ethos suggests it should...

Read Full Story >>
The story is too old to be commented.
NiteWarrior3598d ago

This game looks pretty cool.. ill rent it be4 i buy it.