How Accessibility Options Have Opened Up Gaming to More People

In recent years, video games have come a long way in providing accessibility options that allow a much wider range of people to enjoy gaming.

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Gamer79790d ago

Xbox adaptive controller broke down barriers for a massive group of people

Viljong790d ago (Edited 790d ago )

These are very important every1 can suffer a stroke etc and loose ability to use other hand or anything like that and there are many gamers with disabilities who love to play again. Like my wife. Respect ms for the adaptive controller

jznrpg789d ago (Edited 789d ago )

No company needs to or should have to cater to the entire world with every product . From Software is perfectly fine with what they do . There are plenty of easy games out there like The Gunk or whatever else you can beat In a few hours without any challenge or very little challenge for those people who want it that way or need it that way .

Yui_Suzumiya789d ago

FromSoft has some of the best atmosphere and art direction than any studio out there but I just wish they'd give more options for an easier difficulty. I still plan on trying Bloodborne at some point and it'll take more than a prayer to get me through the tutorial, lol.

H9789d ago

You are mistaking accessibility and challenge, a game can be hard and accessible, there's a difference between allowing people to play games they couldn't before and adding a layer of challenge that can be conquered by anyone

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justadelusion789d ago (Edited 789d ago )

Such a twitter thing to say, but no they do not need to add an easy mode.

ChubbyBlade788d ago (Edited 788d ago )

No. They shouldn’t have to compromise their vision and entire structure because you don’t want to put in the time.

The very fact people have beaten the game using the most outlandish controls such as bananas or voice control literally shows they don’t have to do anything.

Easy mode already exists. It’s called co op.

+ Show (2) more repliesLast reply 788d ago
AuraAbjure789d ago

Thousands more people are getting to enjoy video games that couldn't before :)

Gamer79789d ago

Exactly, gaming should be accessible to everyone. Shame some on here don't agree with that.

Final_Aeon788d ago

Gaming in general accessible to everyone - agreed
Every single game catered to be accessible to everyone - disagree

We're seeing great progress in terms of accessibility options, and it's something we can mainly applause. There's no need to take away creative vision from all companies by demanding every game have ALL accessibility options available.

Gamer79788d ago

@ final
Who's demanding anything. Also how does adding accessibility options affect creativity, they are completely different things.

789d ago

NVIDIA RTX HDR Brings AI Powered HDR to SDR PC Games; New Driver Is Optimized for Nightingale

NVIDIA has released the RTX HDR AI-powered Freestyle filter to enable great HDR in SDR-only PC games. They also added RTX Dynamic Vibrance.

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MrDead6h ago

I had a little drag and drop mod that did this, it's nice to see that I can do it through the filters now. It really makes a difference on games like Control that has some really washed out blacks making the game lose depth and look flat. Borderlands 2 looks great with it on, makes the colours pop and the 'splosion's are epic.


When the Sun Cheated a Mario 64 Speedrun (and Why It Will Never Happen Again)

How the collision of an ionizing particle with an appropriately sensitive microelectronic device can change your luck around.

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OtterX1d 10h ago

Pretty crazy story. Literally Celestial Intervention. XD


Departing PlayStation Chief Jim Ryan Reveals the Biggest Challenges of His 30-Year Career

The departing Sony Interactive Entertainment president and CEO shares his favorite PlayStation games, proudest achievement and future plans.

Jin_Sakai1d 16h ago (Edited 1d 16h ago )

I’d say the hardest challenge was trying to push live service games on all the first party developers and have it fail miserably. All you need was Helldivers 2 all along. Acquiring Arrowhead Game Studios would have been a much better investment than spending $3.5 billion on Bungie.

solideagle1d 14h ago

this generation is very underwhelming. This is the only time I bought a console at launch, usually, I wait 2-3 years. It's all about Remakes and Remasters. For me

PS2 > PS3 > PS1 > PS4 > PS5

Harkins17211d 13h ago

I never got to play older games so remakes and remasters are good for me personally.

FinalFantasyFanatic1d 2h ago

I don't mind remakes and remasters, but some of them have been horribly unneeded or underwhelming, especially The Last of Us remakes and Brothers: A Tale of Two Sons, as well as a lack of variety in new games. This is the first gen where I have not purchased a Playstation console/handheld, I've even purchased the PSP/Vita.

For me, it's PS1 > PS2 > PS4 > PS3 > PS5.

DarXyde1d 13h ago (Edited 1d 13h ago )

For Jimbo, the sense I get is that his biggest challenge was getting up to do a press conference when he's a guy that looks like he suffers from daily hangovers.

I don't think he's done any press conferences during his tenure, so we know he's lost that battle.

CrimsonWing691d 10h ago

Well, with the success of Helldivers 2 they now will hella push the GaaS initiative. So, I guess Jimbo was right all along then…

solideagle1d 8h ago

not sure if HellDivers2 is making money off of some microtransactions? does it have micros?

CrimsonWing691d 5h ago (Edited 1d 5h ago )


I'm not sure what GaaS game doesn't have in app purchases... I mean, that's kind of the point of the model is to make recurring revenue throughout its life-time, but searching the add-ons for the game I see the following:

- HELLDIVERS 2: 1000 Super Credits for 9.99
- HELLDIVERS 2: 150 Super Credits for 1.99
- HELLDIVERS 2: 2100 Super Credits for 19.99
- HELLDIVERS 2: 375 Super Credits for 4.99

So, yea... I'm assuming they're making money off the micro-transactions. It's GaaS and its successful, so here's to a GaaSsy future!

FinalFantasyFanatic1d 2h ago

I feel like Helldivers 2 was one of the least predatory GaaS games i've seen in a while, at least it's not going to fail like the majority of GaaS games have lately.

phoenixwing1d 12h ago (Edited 1d 12h ago )

He did OK. But made one blunder. He focused too much on making studios do live service games.

The_Hooligan1d 9h ago

I miss Jack Tretton. I remember his 2013 E3 conference when he talked about PS4 being able to play used copies and the audience went crazy lol. I personally think he was the most likable Sony executive in past 10-15 years, outside of Shuhei of course.

RhinoGamer881d 5h ago

Ryan said "Convincing customers the PS5 could play 4K at 60fps, when we knew it rarely would, was stellar team Playstation effort."