December is always good for a fight. As gamers – and as gaming journalists – GamesRadar used this time each year to argue over everything, from the "best new shooter" and "greatest graphics" to the "worst voice acting" or "biggest disappointment." They award their favorites, mock their least favorites and shout at anybody whose opinion differs from our own. It's a wonderful holiday tradition.
The one thing they can usually all agree on, however, is that gaming has progressed. Gaming has evolved. Gaming has, over the past 12 months, grown at least a little more advanced than it was over the previous 12 months. Right?
Not this year. 2008 was, in their opinion, an overall step backwards for their hobby. Games were less original, less groundbreaking, less surprising, less exciting and – in many cases – simply less good when compared to the games of 2007. Here are five examples why.