Halo Infinite is the most accessible Halo game to date, but the clumsy implementation of its vast array of accessibility settings leaves it drastically rough around the edges.
Curious but do the accessibility settings of the system have anything to do with the way they are implemented within the game? i've never had to mess with any myself but im sure i will at some point (eyesight is getting weaker). Was just wondering if they are at the system level or on a game by game basis.
Never heard if an "accessibility review" but OK, in a nutshell here are the point deductions: -Subtitles need to be bigger -Waypoints are hard to see -Directional indications are rough -Tiring open-world on top of fast-paced combat I dont this will be a problem for most gamers but hopefully there will be future options for those with poor vision...I mean if possible, as for the last negative, we'll its a shooting game, if the fast pace is "inaccessible" or makes you tired then sorry it's not for you.
I believe there could be an accessibility score instead of review but based on what? What is 10? and what is 1? And all that could change based on game/game type/controls type/fps/3rd person etc etc. Too many factors. But this site seems like it reviews the content as well. Its kind of convoluted.
There are some helpful system-level options (like the narrator, high contrast, text to speech) that are good tools for visually impaired players. Many of the types of issues highlighted here need to be adjusted/accounted for in the software itself though.
Who OK this "Review". It is more than stupid. But hey what ever gets a bad HALO score on top of N4G. LOL
Its not stupid, MS prides itself on accessibility and if Halo is missing aspects of that and limiting people with disabilities ability to play than that should be brought to light. The fact certain people dont want any of the negatives of this game discussed is very telling
I think it's a good thing, if Microsoft see the review it's valuable feedback for improvement. Gaming should be inclusive for everyone and I'm all for accessibility for people if it can be achieved.
I was like WTF type of review but after reading I would say It's an ok review that should help MS improve accessibility for ppl with disabilities.
Tbh, outside the score, this is a more important review than a general review. Most reviews should be a overview of a game, so you can understand what you're buying into. This is for a specific audience. MS is generally just about the best at accessibility, so this would come off as a shock to find out one of their biggest franchises needs work in the department. Also think I've seen these accessibility reviews a few times this year. If not, atleast articles talking about how great games have been at it as of late. They got awards for it, so it's pretty fair.
It's not stupid. Thousands of players with particular audio, visual or input-based prefernecs however appreciate any extra effort developers take to make their game more playable.
What is a accessibility review? What’s next the emotional impact review?
🤷♂️ My bad haha, I don’t mean it offensively, I’ve just never seen this before today.
A review of the accessibility options or lack there of, seemed pretty self explanatory.
Yeah, no it's not that. At least not only that. The work this fella does is to review a game under the lens of accessibility. That for sure covers the accessibility options. But it also goes much further detailing why some design choices make a game accessible or not. Two very polarizing views of his were on Death Stranding and Deathloop where he more or less criticized the first on its progression system that made things easier only later in the game and the second for the rogue elements that made it difficult. It is however a focused review to folks with some disability. Not exactly made to the mainstream player.
Next is the LGBTQIAP++ representation review
There's nothing wrong with a review telling people with disabilities whether a game is accessible with a review. They deserve to enjoy the art of games like everyone else and this comment is just tasteless and disrespectful whether it was the intent or not tbh
You're a dumb person comparing people with physical disabilities to people with atypical sexual preferences. Good luck out there.
Where you been over the past years?
If people want to emotionally review something they can reach for a tissue. Thousands of players with particular audio, visual or input-based prefernecs however appreciate any extra effort developers take to make their game more playable/accessible.
The website, if people actually went there, is ment to let people with disabilities know if the game is accessible to them. They aren't saying Halo the game is bad itself, just the lack of accessibility options are.
I don't know man. This is the concluding statement on the "accessibility review". If the paragraph on the site right above the ones I posted below, was the concluding statement and it ended there. I'd 100% agree with you, but these 2 paragraphs at the end? Make it seem more like a review of the game and accessibility options within the game, and not exclusively about the accessibility features themselves like the author is suggesting. "If you’re after a game where you can focus on shooting the shit out of aliens, this is probably for you. I’m personally not feeling as if I’m able to follow the story outside of cutscenes because of the pacing and barriers I’ve noted above, mostly the directionality and legibility of on-screen elements. The open-world style doesn’t seem to fit with the game, and the fast-paced combat on top of the tiring exploration makes for a very tiring experience. My review score might seem a bit tough, but if you’re wanting a modern and accessible Halo experience, focus on the multiplayer portion of the game for now." EDIT: Example. Take a look at their Forza review. https://caniplaythat.com/20... Look at the concluding statement. That sounds like an accessibility review alright. However, if you start looking at their reviews. Only some include scores. A LOT don't. Like a lot. I think you see where I'm going with this lol
You can't just separate accessibility from the overall game... Big subtitles... 10/10!!! Let's say you're deaf and a game lacks subtitles you can read... A story-driven game someone can't follow is going to far less enjoyable than a racing, fighting game, or multiplayer shooter. The author even said it's great if you just want to shoot aliens or stick to multiplayer.
A blind person can't aim... 0/10 Sorry, visually impaired
Why the disagrees. It may be a bit insensitive but it's a fact. And it was meant to be sarcastic.
Well you joke but isn't TloU completable if you're blind through their accessibility options? I'm not saying that Halo needs to be but if you're trying to make the point that you need to be able to see to play video games then that isn't always true.
I'm sorry, but if you are totally blind how would you be able to aim in a first person shooter? I suppose the game could produce a sound cue if the reticle rests on a target but even that would be remote. The truth of the matter is that video games are inherently not able to accommodate certain disabilities.
I'm certain audio accessibility options could help a blind person enjoy some FPS video games. By the way, they've made some headsets that also connect to the scalp and somehow help blind people see after being totally blind for decades or since birth. It's actually worth seeing them cry tears of joy when they see again.
This is a real shame. Microsoft is usually better than this in catering for gamers with special needs.
Oh hell, is this a new thing? Accessibility review? Yeah it’s nice if games have accessibility options but having a review for it? That’s a bit much
If you're special needs you would disagree
Its been a thing since recent years? Have ya played The Last of Us 2? It got a lot of praise for its Accessibility options.
Yeah and I appreciate that so more people can play it. It’s ridiculous to review it though. Do you rate a restaurant based on the accessibility of their bathrooms?
Well.. Most games get there bad scores. Deathloop: 6, Death Stranding: 5, Diablo 2 remake 6 and so on. I do like games where there's a hud slider where you can make it smaller or bigger based on your screen and preferences. Also bigger font size option has been bit more usual thing nowadays.
Yeah, use to like small font but as I get older, I like it bigger and clear. The smaller it is, the more strain it is on your eyes. Liked that ps360 games had small font. But once I started playing on PC a few years back, I realized it really was kinda dumb once I had the options to mess with it all. Glad we get options now
Yes. Subtitles also are a must especially if you are not native english speaker. In movies and games in some occasions you barely hear what some people are mumbling about when music is blasting.
Some of you people seem like horrible human beings to throw any kind of shade at this website.
just remember who they are. remember their usernames.
Man what angry SONY Fan dug up this obscure accessibility review? Wow!
RaidenBlack is a pretty level-headed person on here, they add a lot.
Ben Bayliss the Editor-in-Chief of 'Can I Play That', a site dedicated to accessibility information on ALL video games and the ENTIRE industry. What angry xbox fan wouldn't want disabled people to know rather this game is something they could play or not? Pretty insensitive, Wow indeed.
So we're reviewing the options menu now huh?😂
Nope that's not what they reviewed. They are a site that provides information to disabled gamers for games industry wide so they know rather the game is something they can play or not. You would think this would be something xbox gamers would respect and embrace instead of scoff at. Honestly some of the responses here are pretty shameful.
We can see why and who this review is for. I think people are rightfully pointing out that we've never seen a accessibility review on n4g....and honestly I took a look at a few of the relatively small amount of reviews and I immediately noticed some of the accessibility cons are actually just a fundamental part of what certain genres do, example: Diablo "Lots of clicking in combat and navigation" Halo "Tiring open-world on top of fast-paced combat" -So basically although I love to see gaming be more accessible some aspects/games genres are better because its not. Reminds me of sports, some are more easy for the disabled to participate in than others, it doesn't make the sport itself any better or worst, its just worst depending on an individuals disability but so sorry go play flag football because I want traditional football and theres nothing wrong with that.
@4Sh0w "I think people are rightfully pointing out that we've never seen a accessibility review on n4g" So what, there's a first time for everything. Not so much "pointing it out" as much as losing there schnit about it.
So what? You seem upset that folks are surprised to see an "accessibility" review. Yet you yourself say "theres a first time for everything", true but thats exactly why its getting comments like "what is this?", which is a perfectly natural reaction, not sure why that bothers you. Btw, not sure why my earlier comment double posted.
@4Sh0w You get the irony of saying I'm "upset" and "bothered" about it right? I literally did nothing but explain why it was being done to people who are here that are upset and bothered by it and you became upset and bothered by me doing so and now you want to make me out to be the one with the problem? Lol ok, shift blame if it makes you feel better but I'm not the one getting upset over a review of accessibility options and acting like its the end of the world because we haven't seen one here before. I'm the one who thinks there's nothing wrong with it but considering what game its for I get why others are making a big deal out of it because if anything remotely negative is said they take a personal affront to it when it comes to this game. Again there's absolutely nothing wrong with a site that specifically looks at accessibility options industry wide so disabled gamers know rather a game will accommodate them or not, again MS supposedly prides itself on this so there shouldn't be anything wrong with reviewing the options and its senseless for anyone to be bothered by the fact they did. Now I feel I've explained my position to you quite clearly so I'm done with the conversation, reply if you like but I'm not reading anything else from you on the subject, I'm moving on and you should too.
Its the Accessibility option for those people who are impaired or have physical problems that prevents them to play a lot of genre games. Its been on the rise over the past years, and its something that MS have been proud to say a lot.
If he thinks that's inaccessible he should try buying games on the ps store. Try reading white text on a white background.
Lots of disagrees, must be from people who don't own a ps4.
I’m sure that if other games were retroactively given the same type of review you would find bad scores everywhere.
I think the idea is that games have been very welcoming of it the past 2 or so years and even more. MS has been generally the best at it. A few games have been praised for it too and since alot more have it. This is one of those changes that are progressive. But you're definitely right. 90% of games weren't even getting a 5. A 5.5 is like a 10 compared to what those would get
As a big Halo and Xbox fan I have to say they have some good points. How hard can it be to make the HUD and subtitles large. Make it happen MS . Good site though (that i never heard about before). Accessibility is important. Kudos to Forza Horizon 5 who got 9/10 in terms of accessibility.
I hope I can play it. I was unable to play Halo 5 or the Infinite Beta because of all the Beep Bop Beep noises. Get a headshot. Beep. Get a multi-kill. Beep. Play objective. Beep. No practical way of turning those overwhelming sounds down. In Halo 2 Team Slayer I was rank 46, in Halo 3 Team Doubles I was 46, nearly a general in Halo Reach and 33 CSR in Halo 4 Rumble Pit. So missing out on Halo again is a bit of a bummer for me 😞
We can see why and who this review is for. I think people are rightfully pointing out that we've never seen a accessibility review on n4g....and honestly I took a look at a few of the relatively small amount of reviews and I immediately noticed some of the accessibility cons are actually just a fundamental part of what certain genres do, example: Diablo "Lots of clicking in combat and navigation" Halo "Tiring open-world on top of fast-paced combat" -So basically although I love to see gaming more accessibility some aspects/games genres are better because its not. Reminds me of sports, some are more easy for the disabled to participate in than others, it doesn't make the sport itself any better or worst, its just worst depending on an individuals disability but so sorryplay flag football because I want traditional football and theres nothing wrong with that.
Far cry 6 have best options even 1 handed person can play it.
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