CG writes: We take an in-depth look at CD Project Red's (CDPR) tempestuous action-role-playing game, Cyberpunk 2077. The game released on consoles and PC back in December 2020, and now almost one year later after several patches and fixes, is it worth the time investment? You can also grab the game for under £25 as of now. CDPR aims to release a 1.5 version in 2022 with a re-release for the PS5 and Xbox Series consoles where in addition PC gamers benefit also. Take a look at our Cyberpunk 2077 one year later review for the full picture. Please note, the video does not offer any story spoilers.
Join Rich, Oliver and Alex for discussion on the latest leaks surrounding the mooted PlayStation handheld and the myste…
I really want to know what's going on with docked vrr cause cyberpunk at 40 fps docked seems to be a choice driven by vrr
The first confirmed use of Nvidia's machine learning-based upscaler is revealed - and it's in one of Switch 2's most demanding titles.
The Cyberpunk 2077 Ultimate Edition is coming to the Nintendo Switch 2, but what kind of performance can you expect?
Targeting 1080p means a modest resolution compared to PS5 & Series X - but at least it’s a step up from the disappointing performance on Xbox Series S.
To put things into perspective, the Steam Deck’s preset for Cyberpunk 2077 runs at a mix of medium and low settings, targets 40 FPS, and renders at 650p before upscaling. That means the Switch 2 version will likely be very close to what you get on the Deck in handheld mode, possibly a bit sharper.
When it comes to efficiency, the Steam Deck lasts between 1 hour 40 minutes and 2 hours 15 minutes while running Cyberpunk. Based on Nintendo’s own worst-case scenario, the Switch 2 should be in the same range at around 2 hours, but if it's more efficient, it could do better.
Docked mode is where things get more interesting. The Steam Deck doesn’t have an official docked mode, but with Power Tools, you can overclock it while plugged in, pushing the resolution to 900p native, bumping most settings to medium, and still holding 40 FPS. If the Switch 2 is aiming for 1080p in docked mode and achieving it natively, then it could have a slight edge in performance.
Honestly, that’s solid performance, and if the efficiency is there, it might surpass the Steam Deck when it comes to AAA games. However, it’s not going to be a game-changer. More powerful current Windows handhelds will likely surpass it in many scenarios, but they are also more expensive and less efficient.
40 on a vrr display can result in gameplay that feels akin to 60.
Vrr is an amazing tech we still need to learn if Nintendo vrr bottoms out like PS5 does (xsx doesn't) but I would be expecting 40 with vrr to become a standard on switch 2
That was entertaining thanks. But as you said. You are in a minority with that PC. Not sure PS4 or Xbox One people will agree with you. The game still under delivered from pre release hype.
Still not played the game and won’t until the current gen versions are released. Clearly it’s shouldn’t have been released for the last gen consoles.
Even as a PC player, I still consider it pretty lackluster in terms of quality as in lack of bugs.
With that said, I just don't like the game that much in general. It's kind of a subpar action game, and it's definitely not the in-depth RPG I was hoping for.
For $10-15 its worth a playthrough but don't expect much outside a shallow and empty world filled with horrible AI. They can fix the bugs all they want but the game is unfinished and you know that every second you are playing it.
It's worth it if you can get it for £10 but not a penny more. I bought it day one and even without the bugs the game simply isn't that good. Nowhere, not even close, to what it was expected to be.