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How Nintendo Past Consoles Shaped its Future

Sam Lee: Nintendo and its consoles have a storied history. They've shaped gaming as we know it and continue to do so for the future.

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darkrider53d ago

Don't agree. the wii and the switch don't have nothing in common. The wii was the king of consoles for casual. We could even talk about grand parents having one! Was crazy. With the switch nintendo ended the portable console (ds) and made a hybrid. But in reality it's a portable that sometimes it's docked. That's why graphics and other features don't really matter. It's a portable console, but you connect to a TV.

ApocalypseShadow53d ago (Edited 53d ago )

I agree. It's just a quality portable that can connect to a TV which is basically a tablet with buttons. It's Nintendo consolidating their efforts behind what they were already highly successful with: Portables. Nintendo knows they lost the home console market to Sony after PS1 and their decisions on technology. While Sony tried but lost the portable market to Nintendo, tablets and cellphones.

If it's a home console, then the Turbo Express, the PSP, my Sega Nomad, etc are hybrids as well. They all hook up to TVs.

Nintendo hit a home run with Wii. But killed that momentum with WiiU. I love Nintendo games and consoles. Their problem has always been consistency. They jump all over the map looking for the next gimmick while taking forever releasing games in a timely fashion which I got tired of. And the markup for old technology is another beast. Nintendo basically creates portables of their home consoles. NES/GB-GB Color, SNES/GBA, N64/NDS, 3D Famicom System/Virtual Boy-N3DS, GameCube-Wii-Wii U/ Nintendo Switch. The reason I like Sony is consistency. Their home consoles are an evolution of what was released before. Nintendo's home consoles were not. The hardware, controller, the software. Sounds boring. The results is that almost all their home consoles hit 100 million while having plenty of games. And, extra sales make up for PS3 not getting there but it set standards.

Essentially, Nintendo combined their strategy. If 3rd party developers only had to program for one console instead of a portable and a home console, Switch would always have games available while they took their precious time making in-house games like always. Switch was going to succeed regardless because Nintendo has no portable competition. That's an easy ride.