Polyphony Digital Helps New AI Deep Learning Study Using Gran Turismo

A new paper posted to the arXiv research repository has demonstrated the possibility of teaching AI how to race in Gran Turismo using only the same visual cues as human drivers.

The research, conducted by Sony AI -- a recently created subsidiary of Sony to study applications for AI -- follows up

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Magog67d ago

Great news for people like me who prefer to race the campaign. GT AI is in for a HUGE upgrade it would seem.

LucasRuinedChildhood67d ago

"Oh, dear God. The AI has figured out the bumper car technique, and has become obsessed with running players off the road."
- Kazunori Yamauchi, producer of the Gran Turismo series

Magog67d ago

You're thinking of the human players. The AI has at least a little class.

LucasRuinedChildhood67d ago (Edited 67d ago )


Realistically, they wouldn't actually use the results where the AI was using the bumper technique to save time in laps, but it is a viable tactic so it's likely something that popped up in the results repeatedly. haha.

With deep learning, the results are more human-like if you have a good training set, and all the stimuli provided in these experiments are "more-or-less the same cues as a human player" because the study was about driving at human speeds, unlike their previous study.

This ain't your dad's GT AI. "The visual learning AI quickly beat the lap times generated by GT Sport‘s own AI" by the time it had ran around 350-500 laps. I'm wondering if any of this will actually be in GT7 at launch.